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Re: Maestro Fénix´s Factory (models showcase)

Posted: Fri Jun 14, 2013 4:05 pm
by MaestraFénix
RocketRunner wrote:HEV or PCV redesign?
HEV, Romka already did a good job with their H.E.C.U. models, regarless they are really old.

Didn´t worked again on it because I´m focusing on fixing Nerv.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Mon Oct 14, 2013 6:09 pm
by MaestraFénix
Spoilers:

Image

I'm following a tutorial of Millenia about how to make good-looking models. You are seeing at this moment the high poly model.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Tue Oct 15, 2013 10:32 pm
by LordDz
Looking good.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Tue Oct 22, 2013 12:50 pm
by Ny
I might be nice to update the first post with all the pics to stop peeps from sifting through the thread to find pics

Re: Maestro Fénix´s Factory (models showcase)

Posted: Sun Jan 05, 2014 6:08 pm
by MaestraFénix
Image

Even if I only have 1/4 of the final video of the tutorial, it starts to looking good. Heh, I didn't knew I could actually do a decent skin (still working on it).

Around 2450 polys with baked normals.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Thu Jan 09, 2014 6:07 pm
by MaestraFénix
Image

Let's see how I can get decently working the specular map on Source (embedding on the normal map as alpha works, but it barely shows his effect, especially the "usage" and scratches).

Re: Maestro Fénix´s Factory (models showcase)

Posted: Thu Jan 09, 2014 8:11 pm
by Axel_m3sh
Hey fenix, you might as well do this reload animation while you're at it haha

Image

Re: Maestro Fénix´s Factory (models showcase)

Posted: Thu Jan 09, 2014 11:14 pm
by Lucky9Two
That reload made my day.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Fri Jan 10, 2014 10:11 am
by MaestraFénix
I shall do an animation like that.

It definitely has my animation quality.

Re: Maestro Fénix´s Factory (models showcase)

Posted: Mon May 19, 2014 1:31 pm
by MaestraFénix
https://skfb.ly/zXL8

An interactive render of the YAGR-3B at the Nerv map (it looks like the forums doesn't support the BBCode to embed it).

Aaand I just realize that the wings aren't really touching the fuselage *master modeler*.