The Angel Beats! Project [Possible Spoilers]

Misc work in progress screenshots etc...
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Maestro Fénix
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Re: The Angel Beats! Project [Possible Spoilers]

Postby Maestro Fénix » Sun Nov 27, 2011 11:20 am

dormantlemom wrote:wow really? I never saw them before. Guess i dont pay enough attention.


Exactly, you dont pay attention, because i told you that a couple of posts before.
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Keychain
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Re: The Angel Beats! Project [Possible Spoilers]

Postby Keychain » Sun Nov 27, 2011 9:21 pm

It's not a big deal.

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Re: The Angel Beats! Project [Possible Spoilers]

Postby Blue9080 » Fri Aug 03, 2012 6:48 am

Just curious is this map still in development at all?

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dormantlemom
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Re: The Angel Beats! Project [Possible Spoilers]

Postby dormantlemom » Fri Aug 03, 2012 11:34 am

It will be once again as soon as I've finished off my bioshock map
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Re: The Angel Beats! Project [Possible Spoilers]

Postby dormantlemom » Thu Feb 28, 2013 11:04 pm

Ill just leave this here:
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Maestro Fénix
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Re: The Angel Beats! Project [Possible Spoilers]

Postby Maestro Fénix » Fri Mar 01, 2013 11:11 am

SOON
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Plasma HeadCrabD
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Re: The Angel Beats! Project [Possible Spoilers]

Postby Plasma HeadCrabD » Sat Apr 25, 2015 10:17 am

Maestro Fénix wrote:SOON



But Two years passed...........meantime.it's valve time.
Current Projects:
oc_Maestro Fénix_HeadCrabD_Nz(just for boring)
oc_der_riese(don't even think about it.)
oc_nacht_der_untoten (work again!)
(also,you can see some pics about this map on my moddb blog.)
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Maestro Fénix
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Re: The Angel Beats! Project [Possible Spoilers]

Postby Maestro Fénix » Sat Apr 25, 2015 4:04 pm

Plasma HeadCrabD wrote:
Maestro Fénix wrote:SOON



But Two years passed...........meantime.it's valve time.



I used to have a VMF of it. It was really big, but without any kind of optimization. Incomplete, as it was only brush work. But even that it looked interesting.
I guess this could have survived in Gmod, but here in OC, with the actual entdata, is impossible.
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