New Uzi Animations

Misc work in progress screenshots etc...
User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

New Uzi Animations

Post by Linkmister » Mon Apr 05, 2010 5:51 am

Here is the reload as of right now: http://www.youtube.com/watch?v=NlPvAHIHl20

LOT'S OF FINE TUNING WILL BE DONE! I luckily saved right after the clips go in so I can focus on the gun cocking. This took about 45 minutes, I am making good time, better than I was doing before (used to take me 3 hours and it would look like shit, worse than it is right now!)


All suggestions are welcome.
Image Image

Axel_m3sh
npc_combine_elite
npc_combine_elite
Posts: 469
Joined: Wed Nov 05, 2008 5:52 am
Location: lolwut L0C4tI0n?
Contact:

Post by Axel_m3sh » Mon Apr 05, 2010 8:20 am

:jawdroping:

User avatar
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life » Mon Apr 05, 2010 10:27 am

Pretty good, uzi animation can be a bit slower, its an overpowered weapon so the reload was always slow, to compensate and balance.

I like what you're doing though!
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database

User avatar
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life » Mon Apr 05, 2010 10:29 am

P.s. should consider applying to the team! I think you'd be a worthy asset.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database

User avatar
Datastream
Donator
Donator
Posts: 870
Joined: Thu Dec 24, 2009 1:24 pm

Post by Datastream » Mon Apr 05, 2010 11:10 am

fraking AWESOME!

User avatar
Gary
npc_advisor
npc_advisor
Posts: 1125
Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
Contact:

Post by Gary » Mon Apr 05, 2010 11:20 am

I didn't see you pull the hammer back on the right uzi... besides that, it looks very good.

User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

Post by Linkmister » Mon Apr 05, 2010 7:40 pm

Here is the new reload: http://www.youtube.com/watch?v=zbBqNbRB2jo

Needs some more tweaking then I can move on to the rest of the gun's animations. As for applying for the team, I will not apply till I believe I am ready.
Image Image

User avatar
Gary
npc_advisor
npc_advisor
Posts: 1125
Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
Contact:

Post by Gary » Mon Apr 05, 2010 9:41 pm

Even better! Just add some more "effort", it seems like the actions are done too easily, like pulling the hammer back took no effort.

User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

Post by Linkmister » Mon Apr 05, 2010 10:02 pm

Tweaked the left Uzi a touch: http://www.youtube.com/watch?v=xwiQaUMOotU



Not much more I can do to the left Uzi at this point, however the right Uzi has a lot of room for improvement. May have to either start the animation all over on the right Uzi or start the ENTIRE animation over from scratch!
Image Image

User avatar
RocketRunner
npc_combine_elite
npc_combine_elite
Posts: 467
Joined: Thu Apr 23, 2009 5:19 am
Location: Phoenix, AZ

Post by RocketRunner » Tue Apr 06, 2010 5:37 am

At least it's better than the default, so you've done some good work here.
I usually run from rockets.
Pretty straightforward.

User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

Post by Linkmister » Tue Apr 06, 2010 5:42 pm

Single Uzi reload! http://www.youtube.com/watch?v=_0VJnYUypT0

Done in 20 minutes, not bad I must say. I'm going to work on the rest of the animations today, aiming for a release sometime this week.


HOWEVER! I am in need of a compiler. If you can compile or know someone who can compile please enlist their help, I think we all want this released :wink:
Image Image

User avatar
Vasili
npc_helicopter
npc_helicopter
Posts: 901
Joined: Wed Aug 02, 2006 8:22 pm
Location: England

Post by Vasili » Tue Apr 06, 2010 5:57 pm

Nice.

That is all.

User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

Post by Linkmister » Tue Apr 06, 2010 6:05 pm

Tweaked upon the original single reload and got this http://www.youtube.com/watch?v=3vfi7RgvMeE

Much better I must say.
Image Image

User avatar
Linkmister
Team Animator
Team Animator
Posts: 197
Joined: Mon Mar 15, 2010 1:59 am
Location: California, United States
Contact:

Post by Linkmister » Wed Apr 07, 2010 2:37 am

Here it is the version of the Dual Uzi reload that will be used:
http://www.youtube.com/watch?v=fjmoMrpQhTA

Also some great news.

All other animations for the Uzi have been finished.

I think I have found a compiler.

Release should happen sometime tonight or tomorrow! :D
Image Image

User avatar
Gary
npc_advisor
npc_advisor
Posts: 1125
Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
Contact:

Post by Gary » Wed Apr 07, 2010 5:40 am

Better then the current ones.

Now, there is another thing you could do if you have time...
*cough*Ion*cough*Rifle*cough*

Post Reply