The Angel Beats! Project [Possible Spoilers]

Misc work in progress screenshots etc...
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Re: The Angel Beats! Project [Possible Spoilers]

Post by Keychain » Thu May 19, 2011 10:23 pm

Can I have the original MMD version? :v

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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Fri May 20, 2011 8:35 am

Keychain wrote:Can I have the original MMD version? :v
You have your private model of Mesark. Anyway, i´ll add it to the request list (thank god is shorter than the last time).
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Re: The Angel Beats! Project [Possible Spoilers]

Post by Shana » Fri May 20, 2011 9:22 am

Maybe she just wants to mess with it in MMD?
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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Fri May 20, 2011 9:51 am

W0rf0x wrote:Maybe she just wants to mess with it in MMD?
Ahh, then is another case. Ok, i´ll upload it later.

NOTE: Is a 3DCG model. Have caution messing with the model, because you can see her naked. Also, i dont want know for what is the MMD bone "Anal" that have the model.
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Re: The Angel Beats! Project [Possible Spoilers]

Post by Keychain » Fri May 20, 2011 12:41 pm

Maestro Fénix wrote:because you can see her naked.
No arguments here.

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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Fri May 20, 2011 1:26 pm

Sent.

If someone is wondering if i have seen more models of AB!, the answer is no.
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Re: The Angel Beats! Project [Possible Spoilers]

Post by dormantlemom » Fri May 20, 2011 4:49 pm

I guess additional characters would be eeasier to model based of kanade, as all things considered, all the girls have similar body shape and design
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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Fri May 20, 2011 5:33 pm

dormantlemom wrote:I guess additional characters would be eeasier to model based of kanade, as all things considered, all the girls have similar body shape and design
I was watching the rest of female characters, but it would need a heavy modification of the Kanade model. However, the Yui model of Mesark is good to modify it (but the heads would have to be made from zero, and some parts of the body).
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Re: The Angel Beats! Project [Possible Spoilers]

Post by Keychain » Mon May 23, 2011 3:01 am

I'm thinking of finally getting back to this soon, stay tuned. Summer is coming, which means more free time than I need.

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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Mon May 23, 2011 10:44 am

Maestro Fénix wrote:Give me a week to do it. Mesark have a HD model, but i can give you another version.
I'm on delay. I had to be released the Flandre model, but a last-minute problem is making me fix her. But i think that the wednesday i'll can start with the Kanade model.
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Re: The Angel Beats! Project [Possible Spoilers]

Post by dormantlemom » Tue Jun 07, 2011 6:32 pm

I began a wordpress site on my work here, simply for ease of use and becasue it creates a good work log for me (in case it is useful for some reason). So ill try and keep it up to date with how im progressing
dormantlemon.wordpress.com
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Re: The Angel Beats! Project [Possible Spoilers]

Post by dormantlemom » Thu Jun 09, 2011 10:23 pm

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i need to widen the river for starters :)
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Re: The Angel Beats! Project [Possible Spoilers]

Post by MaestraFénix » Fri Jun 10, 2011 8:37 am

uhhh, WIP screenshoots of maps without light makes it look bad (or at least for me).

I dont like that texture for the bridge.
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Re: The Angel Beats! Project [Possible Spoilers]

Post by dormantlemom » Fri Jun 10, 2011 9:51 am

I do agree. at present textures are only meant to be color representative (they are almost all stock right now). also I never compile with full vrad or vvis as it takes too long for just a test build.
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Re: The Angel Beats! Project [Possible Spoilers]

Post by Keychain » Sat Jun 11, 2011 8:34 pm

Looks awesome so far!

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