SMG 9 Animations

Misc work in progress screenshots etc...
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siNister
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SMG 9 Animations

Post by siNister » Sat May 26, 2012 5:42 pm

Ill post the animations and updates here. Make sure to tell me what should be improved and stuff.

No reload yet. ill do it later, too lazy and playing gaems

[BBvideo 425,350]http://www.youtube.com/watch?v=GRtz4CDGnuY[/BBvideo]
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Re: SMG 9 Animations

Post by MaestraFénix » Sat May 26, 2012 6:13 pm

Obviously the idle animation, but is not important since is pretty easy to make one.

The animation where it deploys the back of the weapon, it wouldnt have more sense if is done in vertical (like cocking a pistol)?
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Re: SMG 9 Animations

Post by Keychain » Sun May 27, 2012 5:36 am

I think the origins could use some work. Lower it, maybe, in my opinion.

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Re: SMG 9 Animations

Post by siNister » Sun May 27, 2012 5:53 pm

How are these origins?
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I also edited the draw a little bit more.
[BBvideo 425,350]http://www.youtube.com/watch?v=_kAPJxIyp5E[/BBvideo]
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Re: SMG 9 Animations

Post by MaestraFénix » Sun May 27, 2012 6:01 pm

Looks fine for me.
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Re: SMG 9 Animations

Post by LivingWithGames » Sun May 27, 2012 6:14 pm

Same here.The origins are good enough, so is the draw anims.But, it isn't that smooth or my eyes are kind of lying to me.

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Re: SMG 9 Animations

Post by siNister » Wed May 30, 2012 10:24 pm

[BBvideo 425,350]http://www.youtube.com/watch?v=WmUiy2wZ64M[/BBvideo]

Trying out more forceful animations cause it goes with the fast draw i guess. Tell me if you hate it :V
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Re: SMG 9 Animations

Post by LivingWithGames » Wed May 30, 2012 10:41 pm

I don't hate it...it's kinda good.You need to improve Magout but magin it's quite good enough.In magout, the gun is a little bit shaky, I imagine if that actually a bit hard to pull the mag out irl.

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Re: SMG 9 Animations

Post by MaestraFénix » Thu May 31, 2012 1:16 pm

I see it fine, except for those stops.
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Re: SMG 9 Animations

Post by siNister » Thu May 31, 2012 10:06 pm

Kinda maybe ok i guess?
it's bad isnt it ;~;

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Re: SMG 9 Animations

Post by RocketRunner » Fri Jun 01, 2012 12:14 pm

So, is it supposed to be open-bolt? And is this actually going into the game, or is it something made on the side (just curious in case it turns out to be a replacement for the SMG1 or something)?
I usually run from rockets.
Pretty straightforward.

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Re: SMG 9 Animations

Post by siNister » Fri Jun 01, 2012 12:51 pm

Yes, it's supposed to be open-bolt and its going to be in game.
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Re: SMG 9 Animations

Post by Keychain » Sun Jun 03, 2012 8:25 am

Ahh, reload is much better now. Good work.

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Re: SMG 9 Animations

Post by siNister » Sun Jun 03, 2012 10:45 am

changed a little bit of stuff
[BBvideo 425,350]http://www.youtube.com/watch?v=04QBmpURL-w[/BBvideo]

made the draw a little bit further away from the face and changed the magout a bit.
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Re: SMG 9 Animations

Post by MaestraFénix » Sun Jun 03, 2012 10:50 am

Better, it looks more natural.
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