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Posted: Sat Jul 29, 2006 2:30 am
by Hell-met
:hyper:

Posted: Sat Jul 29, 2006 2:31 am
by Scrap
Nokia wrote:
Scrap wrote:so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely
No BMS Code or maps will be present in this mod =p


Though, do expect some interesting things; coming to a steam near you!
like what? :D come on, just a little hint, anything.

Posted: Sat Jul 29, 2006 3:58 am
by [JSC]King of the crowbar
leet

Posted: Sat Jul 29, 2006 4:13 am
by Power-Mad
Scrap wrote:
Nokia wrote:
Scrap wrote:so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely
No BMS Code or maps will be present in this mod =p


Though, do expect some interesting things; coming to a steam near you!
like what? :D come on, just a little hint, anything.
Donkeys with jetpacks on them.

Posted: Sat Jul 29, 2006 4:31 am
by Scrap
Power-Mad wrote:
Scrap wrote:
Nokia wrote:
Scrap wrote:so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely
No BMS Code or maps will be present in this mod =p


Though, do expect some interesting things; coming to a steam near you!
like what? :D come on, just a little hint, anything.
Donkeys with jetpacks on them.
hehe :P , but no hamsters with lethal pancakes on there heads i hope

Posted: Sat Jul 29, 2006 5:28 am
by Lark
to bad you cant get the rights to do Black Mesa CO-OP map pack :(

Posted: Thu Aug 03, 2006 6:16 pm
by Sam!00!
Scrap wrote:
Power-Mad wrote:
Scrap wrote:
Nokia wrote:
Scrap wrote:so is the lead coder gonna steal sum maps and monster from black mesa mod and get it in obsidian?

disclaimer- by steal i mean ask politely
No BMS Code or maps will be present in this mod =p


Though, do expect some interesting things; coming to a steam near you!
like what? :D come on, just a little hint, anything.
Donkeys with jetpacks on them.
hehe :P , but no hamsters with lethal pancakes on there heads i hope
:old: :garryblow:

SDK UPDATED!!!!!

Posted: Sat Aug 05, 2006 1:47 am
by Lark
SDK UPDATED!!!!! link to change log http://developer.valvesoftware.com/wiki ... ease_Notes

bigest things
Uses the lastest shipping version of the Source Engine (HL2: Episode One).
Mod makers should always use its SteamAppId (215) in their single player and multi-player mods.
'Create Mod Wizard' looks for any mods that are referencing SteamAppId 220 and reminds the user to change this to SteamAppId 215. The user must make this change manually.
and the sdk code has been updated!

Posted: Sat Aug 05, 2006 1:03 pm
by Sam!00!
YYYYYYYYESSSSSSSSSSSSSSS!!!!!!!!!!!!!

Posted: Sat Aug 05, 2006 8:35 pm
by Hyperjag3
It's going to take me a few days to get this new code merged into Obsidian, there were over 1500 files changed.

Posted: Sat Aug 05, 2006 8:48 pm
by Svanrog
Hyperjag3 wrote:It's going to take me a few days to get this new code merged into Obsidian, there were over 1500 files changed.
Oh crap! Will this result in any new bugs since you have to merge the new code with Obsidian's?

Posted: Sat Aug 05, 2006 8:52 pm
by Tono-Tako
but we will have faster load times? better grafics?
thank to god!11 and hyperjag3 and skidz and... valve :D
regards..

Posted: Sat Aug 05, 2006 9:23 pm
by Svanrog
We will at least have less lag! Hopefully.

Posted: Sat Aug 05, 2006 10:24 pm
by Lark
Oniyuri wrote:We will at least have less lag! Hopefully.
and I think this fixes the water crash!