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Creating custom ammo
Posted: Thu Feb 28, 2013 9:55 pm
by Brainjuice
Well I created a custom weapon but I don't want to tell the weapon to use smg1 or ar2 as "primary_ammo". I want to create a custom ammo type with its own model and other things like the maximum amount of ammo you can carry. Is there an easy way to do this?
Re: Creating custom ammo
Posted: Fri Mar 01, 2013 10:50 am
by MaestraFĂ©nix
Yes.
http://wiki.obsidianconflict.net/?title ... ed_Weapons
http://wiki.obsidianconflict.net/?title ... stom_Ammos
On your scripted weapon, on primary_ammo (or secundary_ammo), put the name of the custom ammo.
In Hammer, use the item_custom entity to put your custom ammo on the map. You can indicate the model you want, the ammo, and the amount.