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Re: K-ON! player models

Posted: Tue Oct 19, 2010 3:37 am
by Azure Edge
If I start using the Azusa playermodel, I'll have to start referring to myself as Azure~nyan again lol.

Ah man I remember there being a crazy amount of iDOLM@STER and Touhou Project models. Looks like I got a lot of work and learning to do.

I remember posting this in another MikuMikuDance thread on Facepunch, but ya'll will need to be careful about the policies some modelers have with their MikuMikuDance models. Some modelers do not want their models being modified (like how we're gonna rig'em to the Valve skeleton), redistributed (obviously gotta redistribute them since they're modified), or portrayed in an obscene or violent nature (considering that we're using them in a first person shooter, that's kind of self explanatory). The modelers usually make their previous models unavailable, and blame us English-speakers for the problem. Now if the modeler has a bunch of fans, they'll find this forum, and go absolutely insane. The K-On! models are owned by someone who does not like their models to be redistributed no matter how they were modified, so some of this may need to keep a low profile (believe me when I say these modelers are really good about finding this kind of stuff out).

So.. Sorry for the block of text, but it's a little necessary.

Re: K-ON! player models

Posted: Tue Oct 19, 2010 6:28 am
by Ranka
Its true he's speaking the truth ' ^ ';

Re: K-ON! player models

Posted: Tue Oct 19, 2010 11:45 am
by MaestraFénix
Good luck with the proyect. Maybe you need months to finish it.

Re: K-ON! player models

Posted: Sun Oct 24, 2010 5:52 am
by xenoaisam
a lots of vocaloids model! yahhhaaa!!!

Re: K-ON! player models

Posted: Sun Oct 24, 2010 6:38 am
by Azure Edge
Loads of Vocaloid models, iDOLM@STER models, hell, even Lucky Star models.

Something tells me you'd like this, Xenoaism. http://www.cyberstep.com/special/cbxmmd/

Re: K-ON! player models

Posted: Sun Oct 24, 2010 7:07 am
by xenoaisam
Azure Edge wrote:Something tells me you'd like this, Xenoaism. http://www.cyberstep.com/special/cbxmmd/
wow its like trigger heart exelica !! XD

Re: K-ON! player models

Posted: Mon Nov 08, 2010 10:20 am
by Boroko
I did wonder to jump into help. But then suddenly i was attack by all my un finish models ^^;
I maybe return when i got some stuff done but i look forward to you're work :D

Re: K-ON! player models

Posted: Sun Dec 12, 2010 12:42 pm
by MaestraFénix
I´ll PM´d you. Hope that you read it as fast as you can.

Re: K-ON! player models

Posted: Mon Mar 14, 2011 7:50 pm
by MaestraFénix
*I know that this is a bump*

Well, Fighter, while he continues testing their riggings to start work in the MMD/Source proyect, he found these models. After having the two a headache trying to decompile them (Fighter said to me that it was unacceptable that i wanted port directly from MMD considerating the large mass of work to do), until we remember who ported these models to L4D2. So we come here and get their .max files.


But, me, exploring the site, i just found a thing that if i would found it before, i´ll saved a lot of time:

Azure Edge wrote:Loads of Vocaloid models, iDOLM@STER models, hell, even Lucky Star models.

Something tells me you'd like this, Xenoaism. http://www.cyberstep.com/special/cbxmmd/
Anyone of ours have any idea what i did until i found it??!!. 2 MONTHS!!, and during all this time it was here!!!.

But doesn´t matter. I found it in January, so, well, the exploration ended well.


And well, when i´ll post the tutorial, everybody will have their models :3