Model Rescales (2)

Request prop/weapon models, mapping prefabs, map textures or texture replacements here.
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fug4life
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Model Rescales (2)

Post by fug4life »

Well seeing as I cant get mdl.decompiler to work, Does somebody want to decompile and rescale some ep2 models for me pretty please, no harm in asking?

I want some trees made in to sky box versions so I want them:
$scale 0.0625

Agrhh I've done this before for some rocks but I cant even decompile right now :(

Here's a tutorial:
http://www.interlopers.net/tutorials/2509

I want the following:

models/props_foliage/tree_pine_tall_cluster_01.mdl (Priority)

And prehaps,

models/props_foliage/tree_pine_tall_02.mdl

(a single would be handy to have).

The rest of the pine models I can live with out and use inside the normal skybox.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Tono-Tako
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Post by Tono-Tako »

Prop_Scalable
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fug4life
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Post by fug4life »

ah, (Pause) good_point.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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