Campaign Idea - Goldeneye 64 and Perfect Dark in OC

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Rukifellth
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Campaign Idea - Goldeneye 64 and Perfect Dark in OC

Post by Rukifellth »

Like the title is saying, the thought just occured that a campaign based on Goldeneye 64 and Perfect Dark missions would be a great idea.

Ofcourse, considering that some levels might be deemed short by todays standards (maiby) then perhaps some missions that are linked together one way or another (Dam-Facility-Airport) (First three missions of Perfect-Dark) could be merged into one big level...

Ofcourse there are issues like levels where you must aid a partner and avoid having him/her killed. But considering the Co-op, it could be scrapped and replaced with aiding each other.

What do you think?
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habicore5150
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Post by habicore5150 »

guess i wasnt the only one who had some thoughts about doing a couple of mission maps based off of Goldeneye and Perfect Dark

[complete side note = only thing i got out of those 2 games are just the gun sounds for some weapons]

may sound like a good idea
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Rukifellth
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Post by Rukifellth »

Funny question is wether to port the original N64 models to OC or to make new models. :S
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Post by fug4life »

While these are my fav games of all time, there are already two great mods in the works.

The only thing I would say is some of the campaign missions and map layouts would be good inspiration for some good coop maps.
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habicore5150
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Post by habicore5150 »

fug4life wrote:While these are my fav games of all time, there are already two great mods in the works.

The only thing I would say is some of the campaign missions and map layouts would be good inspiration for some good coop maps.
bit of a side note, played a bit of Goldeneye: Source, thought it was alright
but Perfect Dark: Source on the other hand (not saying i didnt like it), hardly getting any attention (last i heard)
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LivingWithGames
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Post by LivingWithGames »

PD:S is a 'little' fraked up,but GE:S is amazing,you all should try that mod!
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