Random OC screenshots

Media Gallery, Obsidian Material Only.
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Shana
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Post by Shana »

Lot of screenshots, mainly from the fp server hosted by me.



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I got my seat next to you, key. <3

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Uh, something went wrong with my spawner...

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You sure know how to heal me, babe. :3c

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Yes. im driving a car in waking dead, it couldnt turn though.

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Spycrabs!

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Last edited by Shana on Fri Jan 01, 2010 9:48 pm, edited 2 times in total.
fug4life
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Post by fug4life »

Whats with the FP server anyhow? And how do I go about earning the privelage to join/have the password?

fug would be a kind, curtious and considerate co-op'er.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Tysn
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Post by Tysn »

Password is in the announcements section of the Facepunch OC group:

http://steamcommunity.com/groups/FacepunchOC

Dunno if I should actually post it here or not, I'm not sure how protective they actually are of it but they haven't changed it at all.
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fug4life
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Post by fug4life »

Someone sent me a PM with it. I don't know why it seems like I was making a fuss, just curious and didn't want to miss out on the fun :D
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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JerC
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Post by JerC »

OMG BARNEY IS A TRAITOR!(the only time i got it was when i was still play sy-nergy)
Also what the hell is the map with the pods?!
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c
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Shana
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Post by Shana »

Messed around with dynamic lights a bit after skidz fixed them so you can use more than just one at a time.

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Last edited by Shana on Fri Jan 01, 2010 9:48 pm, edited 1 time in total.
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Post by Axel_m3sh »

Holy crap that is epic, I'm loving those multiple shadows lol

Is that going to be in 1.34 or something? or is it already in the current game?
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Post by Blues »

W0rf0x wrote:Messed around with dynamic lights a bit after skidz fixed them so you can use more than just one at a time.


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For the benches you can achieve this by adding parameters -staticproppolys and -staticroplighting to vrad.exe whilst compiling in expert mode.

Advantage: No dynamic shadows for the benches needed --> better performance.
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Excuse me for being rude. I'm usually drunk while posting.
Tono-Tako
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Post by Tono-Tako »

Holy shit that is awesome!
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fug4life
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Post by fug4life »

Lol I approve, though lmao I just got rid of dynamic shadows from half of my map :( Oh well cant win them all.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

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Post by Q_Q »

W0rf0x wrote:Messed around with dynamic lights a bit after skidz fixed them so you can use more than just one at a time.

*** PICS ***
Can you make so we can see other player's flashlights with those dynamic shadows? (Where L4D failed)
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Post by skidz »

Q_Q wrote:
W0rf0x wrote:Messed around with dynamic lights a bit after skidz fixed them so you can use more than just one at a time.

*** PICS ***
Can you make so we can see other player's flashlights with those dynamic shadows? (Where L4D failed)
Possible but expensive. Its something the team hasn't really discussed yet though.
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Post by Q_Q »

skidz wrote:Possible but expensive. Its something the team hasn't really discussed yet though.
It would be cool.
My and my friend's PC could totally handle this(Spawned lamps with dynamic shadows in GMOD) and it will look great.
You can always make a checkbox to enable\disable it.
And OC will be the first mod to have this thing.
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Post by Tono-Tako »

oh please make this possible.
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Post by skidz »

Well another problem with dynamic lights in front of the player is it casts shadows from the players weapon and arms. I managed to cull lighting on the model, just not the shadows yet. Ill mention it if I get something decent working.
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