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Posted: Sat Aug 16, 2008 9:34 pm
by Blues
playing around with a technique of some uber crossbow attack...

...deleted...

Apparently embedding the thing from veoh does not work, so here's the link: http://www.veoh.com/videos/v15589492BkRBd2wE

Edit:
OK, here's another try... this time it should work.
<object width="600" height="481"> <param name="allowfullscreen" value="true"> <param name="allowscriptaccess" value="always"> <param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip ... llscreen=1"> <embed src="http://www.vimeo.com/moogaloop.swf?clip ... llscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="600" height="481"></embed></object>
Badass Crossbow Action

Posted: Sun Aug 17, 2008 2:47 pm
by MicDRAGON
These are all just fantastic!

Keep up the good work guys!

Posted: Fri Sep 26, 2008 6:04 pm
by fug4life
Well I thought I'd just add Hickadams oc_cannon videos.

I'm already a crazed fan wanting to see the cut material restored to its true glory! And I want oc_cannon 3!!!!!!

So if ya bored watch these three great videos! A sort of 'the making of' seeing as the maps are already released.

The First.

<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><embed src="" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

The Test.

<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><embed src="" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

The Sequel.

<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><embed src="" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

The Combine'd

<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><embed src="" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

OK so it was, 4.

Ya I'm a big fan not only of the map but the videos 2!
Did ya see Violet? cute eh?

Posted: Fri Sep 26, 2008 8:58 pm
by Hell-met
I think I fell asleep during the second map after doing the same thing for 2 hours.

Run press button run press button run press button run

Posted: Fri Sep 26, 2008 9:35 pm
by fug4life
Guess you was running around on your own, in co-op you shouldn't have to run about. Besides I think the two maps balance each other nicely. And from a mapping point of view he went a new direction imo.

Posted: Sat Sep 27, 2008 8:28 am
by Hell-met
Worfox was replacing the crystal thingie I do not remember the name.

I kept arming rockets and shoot them, it was too repetitive.

Posted: Sat Sep 27, 2008 12:09 pm
by fug4life
Disagree, it takes 30 minutes tops to finish the second map, if your firing constant.

Its one one the best maps we have.

Posted: Sun Oct 12, 2008 1:35 pm
by fug4life
I won't embed them but there's a couple of funny player youtube video sgetting made. just search obsidian and sort by date added.


Here's some guys freaking out in oc_manor!



And well a short dance 80's style on oc_fireteam!




There's all sorts of crazy stuff on there!

Posted: Thu Oct 16, 2008 2:43 pm
by Ny
Break dancing antlions
<object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><embed src="" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

Posted: Sun Oct 19, 2008 12:02 pm
by DigitalySane
I wish my sound would synch.

Posted: Sun Oct 19, 2008 12:08 pm
by Vasili
Digit@lyS@ne wrote:I wish my sound would synch.
Fail

Posted: Sun Oct 19, 2008 2:17 pm
by Ny
Digit@lyS@ne wrote:I wish my sound would synch.
Yea it's one of those painful problems that I have Fraps, that and the insanely large AVI recording system

Posted: Sun Oct 19, 2008 2:53 pm
by Blues
Why don't you just use the Source recorder?

Just record a demo by typing

Code: Select all

record <filename>
Then you type

Code: Select all

startmovie <avi> avi
Now you select codec and quality and after that you write

Code: Select all

playdemo <filename>
in console and hit your Enter button.

The game will now replay the demo and record it as an avi file of whatever quality you chose.
When it's finished type endmovie in console.

The vids can then either be found in your game directory or for mods such as OC they will be in the source sdk base 2007 folder.

Posted: Fri Oct 24, 2008 8:50 pm
by DigitalySane
Blues wrote:Why don't you just use the Source recorder?

Just record a demo by typing

Code: Select all

record <filename>
Then you type

Code: Select all

startmovie <avi> avi
Now you select codec and quality and after that you write

Code: Select all

playdemo <filename>
in console and hit your Enter button.

The game will now replay the demo and record it as an avi file of whatever quality you chose.
When it's finished type endmovie in console.

The vids can then either be found in your game directory or for mods such as OC they will be in the source sdk base 2007 folder.
I knew that but i thought i needed to do host_framerate 30 to synch.

Posted: Fri Oct 24, 2008 8:51 pm
by DigitalySane
Vasili wrote:
Digit@lyS@ne wrote:I wish my sound would synch.
Fail
Your fail at life.