oc_cleanup

Discuss Certain Aspects of Mapping, Modeling, and Coding.
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Fear Factory
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oc_cleanup

Post by Fear Factory »

Hey I was wondering if I had permission to use the oc_cleanup textures in a map of mine for this mod.
Power-Mad
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Post by Power-Mad »

Go ahead. I use them all the time :P
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Fear Factory
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Post by Fear Factory »

k sweet, thanks for the quick reply.
Power-Mad
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Post by Power-Mad »

If you're gonna use the office wall, I suggest you place teh walls 128 blocks high. Just a thing I picked up on quickly.
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Fear Factory
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Post by Fear Factory »

Always do ;)
fug4life
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Post by fug4life »

I was wondering about the models in the fgd. for maps like Cleanup, Freezing Point and Deadland, is it ok to use some of them?
skidz
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Post by skidz »

Sure, they are there for everyone. :D
DaMaN
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Post by DaMaN »

Yay!

Oh, I always wondered, but what is the underwater_plane model for? Seems like a fairly odd model...
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
destu
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Post by destu »

oc_cleanup = dead?
fug4life
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Post by fug4life »

I take my hat off to whoever made them, they are all very good!


:P :P :P :P :P :P
skidz
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Post by skidz »

destu wrote:oc_cleanup = dead?
No, I am still interested in completing it.
DaMaN wrote:Yay!

Oh, I always wondered, but what is the underwater_plane model for? Seems like a fairly odd model...
Its really a pointless test model I made for an underwater scene. It should be called underwater_plain. :P
DaMaN
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Post by DaMaN »

DaMaN wrote:Yay!

Oh, I always wondered, but what is the underwater_plane model for? Seems like a fairly odd model...
Its really a pointless test model I made for an underwater scene. It should be called underwater_plain. :P
Ah. I was wondering why it was "plane"... ;)
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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