The seams on the horizon of my skybox texture are showing and it is very ugly. I'm using an ep2 skybox texture btw.
Is there any way to offset the z-axis from the players view so that I can't slide it down a bit until the seams disappear?
I'd put mountains, etc. on the horizon but it is meant to be ocean for a very far distance. Any suggestions if its not possible to offset the texture is fine. Now that I think of it I could make a skybox card that has an alpha fade from the sky to the water along the horizon if I have to.