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BSPZIP, resource list or just a custom folder?

Posted: Wed May 26, 2010 4:21 pm
by Freem4n
How is the best way to ship a map with custom content? To embed the content into the BSP file(s) with BSPZIP, to make a resource list or do you do nothing of this at all and just provide the necessary files in their correct directories in a zip file together with the map, so that the player has to extract them?

Posted: Wed May 26, 2010 5:25 pm
by Datastream
It depends on what you like but most people prefer that you pakrat them in or something. But sometimes other people put in extra directories and thus you can use those too so it's kind of sharing content too. Or am I just talking plain shit right now?

Posted: Wed May 26, 2010 6:47 pm
by Gary

Posted: Wed May 26, 2010 8:39 pm
by Freem4n
Thanks for the responses.

Well, afaik Pakrat does the same as BSPZIP, with the exception that Pakrat has a GUI. But I have to admit, that I hate any Java-based programs (I have no JRE installed and also don't really want to).

But to come back to the main question of my thread:
So, you say that packing the content into the BSP file is the best way to ship a custom map?

Posted: Wed May 26, 2010 8:58 pm
by Gary
Get JRE, I really don't mind if a app is Java based. I don't see why you do.

And Yes, it's the best way I know of.

Posted: Wed May 26, 2010 9:27 pm
by Neico
BSPZIP >
( an alternate way will come with 1.35 where you have the option to put the stuff into an addon which is based on the plain shipping ) >
.res file (much work for a small outcome) >
plain shipping (via archive file or so)