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Posted: Mon Jan 05, 2009 10:34 pm
by Ny
oops mis-read that, yes it is a very bad idea

Posted: Tue Jan 06, 2009 1:55 am
by fug4life
I'm quite scared as to just what models I'm going to see in game, tbh I don't know how my first encounter with a Homer Simpson will go, FF, I must resist!

btw I fly back tomorrow!!!!

Posted: Tue Jan 06, 2009 8:31 am
by Supahchikin
Oh well ,then il stick to telling random rebels that it exists and where they can get it.

Posted: Wed Jan 07, 2009 9:58 am
by Sonic
lol well currently, i tried converting that samus model into a player model for obsidian, unfortunatly i came up with compile issues leading from a bounding box :s and well i will look at it later as of right now it doesnt want to work.

However, in the next update I have currently finished a few more including Alyx, Barney, Cremator, headcrab, WoW Character, Stalker Character (Snork).
and im working on the rest of the hl2 characters atm so yep ^_^

Dream Team yay =)

Posted: Wed Jan 07, 2009 3:53 pm
by Ny
I've seem to notice a few of the model don't seem to hold weapons properly, I have only seen this on the YaS Coop server, then again for some reason the female assasin has male rebel sounds

Posted: Wed Jan 07, 2009 5:11 pm
by Sonic
That issue has already been put in the bug report section of the forums ^_^

And yeah in the models viewer, each player holds the different guns correctly and runs fine, but on some maps I don't understand why but they decode to either be underneath them, or ya know being held by there forehead
But yeah the models are ok I beileve or at least as far as i know :P
so yeah this issue has been posted in the bug issues, so yep.

Posted: Sat Jan 17, 2009 5:16 pm
by ViralHatred
I bet you can't do playermodels of romka's hgrunts. Because they don't recompile as far as I know!

Posted: Sun Jan 18, 2009 8:48 pm
by Sonic
lol they do recompile just the bottom part of the body doesnt render for some reason so yep just a floating head lol, whether its something to do with the fact its two different models put together i dont know. so yep normal hgrunt it is ha ^_^

Posted: Wed Jan 21, 2009 3:04 am
by Keychain
Looks like that maskless metrocop never got done. :|

Posted: Wed Jan 21, 2009 2:06 pm
by Supahchikin
Keychain wrote:Looks like that maskless metrocop never got done. :|
He will in player model packs 3: Revenge of the mattress

Posted: Fri Jan 30, 2009 2:45 am
by Keychain
Oh cool, thanks!

Posted: Sat Mar 07, 2009 4:03 pm
by Sonic
Thanks to Makrontt le nécron, he released a shine fix for some of these player models =]

I have re-upped the main download link with these files included, also here is a link to the select files for anyone who has already downloaded the player model pack ^_^

Click Here To Download

Posted: Sat Mar 07, 2009 7:01 pm
by Keychain
Downloaded.

Posted: Mon Mar 09, 2009 5:07 am
by SkyNinja
This is a great model pack. A lot of content. The images of the VGUI selection pictures are off size, though. They get forced downward & right.

Posted: Mon Mar 09, 2009 5:43 pm
by Sonic
yeah no one told me how to fix that, and the time it would take to go back and re-do all of them is time i could be spent doing the new models, afterall there just selection pictures :P

Although skyninja i am in the new pack as i just learnt how to make transparent pictures so the new pack i will have them in them transprent so they wont be a block though i still have the down and to the right issue. though it can be cured if i chop the bottom of the picture off soit lines up with the box, but there must be a simpalar way?

Send me a message if you know it =P