Looks like that, because Fighter is now very busy at the moment. I have to talk with him about it.Andrax17 wrote:do you happen to know about the progress of Suika model? :/ because i dont have that whoever that guy is that apparently works on it as a friend and he doesent post any progress info here either, so it makes me feel like its abandoned.
Maestro_Fénix_playermodels_pack (FINAL)(Now in addon format)
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
Good news. Finally, i could fix the strange problem with the shadows of the Gordon Freeman model (it was a mix of bad material settings/unused commands in the qc file):
![Image](http://cloud.steampowered.com/ugc/649870345917984677/15BAE412B9D77E8BBCE315CFED414935B0B01272/)
Now it casts static and dynamic shadows.
With this, a part of this thread is closed. Only remains update and finish a couple of models to release a new addon pack, a prelude of the final pack.
And when this and the Touhou ends, finally i´ll can redirect my energy on create new models.
YES WE CAN
Now it casts static and dynamic shadows.
With this, a part of this thread is closed. Only remains update and finish a couple of models to release a new addon pack, a prelude of the final pack.
And when this and the Touhou ends, finally i´ll can redirect my energy on create new models.
YES WE CAN
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
Made little progress. Facial expressions very soon.
P.D: Fingers. How they work!?
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
Slenderman, Anonymous and Makoto are finished.
There arent any Dr.Who model in the pack. Exploring i found that the only model that exist is on L4D2 (taken from one of their games). Like happened with all the attemps of decompiling a L4D/L4D2 model, i failed, so this is cancelled.
I couldnt decompile the CSS beta models. Looks like the guy who upload them took it directly from the leak, since it includes a lot of obsolete files from GoldSrc. Even after changing the names of the files i couldnt decompile (it arent from GoldSrc or from Source), so this is out too (NOOOOO!!!). How then this works in CSS? the only explanation that i have is that the files are compatible with the modern .mdl files, which look like it remplace the entire model.
Only left Morrigan and Felicia, and then, the "pre-final pack" will be released.
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
Fenix, Goat of porting model! XD
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Re: Maestro_Fénix_playermodels_packV3 (No more requests)
Goat?
One thing is sure, after this, i´ll stop porting content from other games, only porting custom content in case i need it immediately. I want concentrate my work on my own things, like my models (you saw one of the few that i made as a placeholders to my map) and such.
P.D: i didnt forgot the katana weapon.
One thing is sure, after this, i´ll stop porting content from other games, only porting custom content in case i need it immediately. I want concentrate my work on my own things, like my models (you saw one of the few that i made as a placeholders to my map) and such.
P.D: i didnt forgot the katana weapon.
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Re: Maestro_Fénix_playermodels_pack (FINAL)(Now in addon for
Final pack released. Go to the main post to see the playermodels list and the credits.
Download link: http://www.mediafire.com/?8rich3hhe3jbye1
Changelog:
Removed most of the playermodels:
Added Black Ops, Lancelot, Lily (both normal and armored), Tactical Rebel and Gordon Freeman models.
Fixed the static shadow in some models (in others still not appearing, sorry).
Added the lastest changes to make it compatible with the future OC version.
Now comes in addon format.
This will be the last update that i´ll do to the pack, since i want to focus in my other proyects. Some models have been pulled out of the final pack like the Makoto model (because the author changed the permissions to restringe the distribution at last hour) or the Female Black Ops (too much deformations), and such. Others, like Felicia, are down for my own reasons.
Remember, although open (and i prefer that this continue open in case someday this need to be updated), the pack is closed, so dont put more requests.
Download link: http://www.mediafire.com/?8rich3hhe3jbye1
Download link: http://www.mediafire.com/?8rich3hhe3jbye1
Changelog:
Removed most of the playermodels:
- HWGrunt and Adrian Shepard models for being obsolete when the Taggart´s playermodels pack goes out.
- The Slow models, Obsolete Combine, Price, Kit Ballard, Space Marine and Rin because the original authors didnt allowed to redistribute the models (they were stolen and appeared in Gmod).
- The Sailor Moon models, for the poor quality (they come from UT99, i dont know what i was thinking when i put them here).
Added Black Ops, Lancelot, Lily (both normal and armored), Tactical Rebel and Gordon Freeman models.
Fixed the static shadow in some models (in others still not appearing, sorry).
Added the lastest changes to make it compatible with the future OC version.
Now comes in addon format.
This will be the last update that i´ll do to the pack, since i want to focus in my other proyects. Some models have been pulled out of the final pack like the Makoto model (because the author changed the permissions to restringe the distribution at last hour) or the Female Black Ops (too much deformations), and such. Others, like Felicia, are down for my own reasons.
Remember, although open (and i prefer that this continue open in case someday this need to be updated), the pack is closed, so dont put more requests.
Download link: http://www.mediafire.com/?8rich3hhe3jbye1
Last edited by MaestraFénix on Sun Jul 01, 2012 12:07 pm, edited 1 time in total.
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Re: Maestro_Fénix_playermodels_pack (FINAL)(Now in addon for
its here MY LANCELOT WOOHOO.
Re: Maestro_Fénix_playermodels_pack (FINAL)(Now in addon for
The combine pilot has a weird but funny glitch with it's death ragdoll..it's like it's melting into a slime as it's bones are gone.
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c