So I want to pose some ragdolls and put some blood around them but you can't pose ragdolls in hammer. I don't want to go through the process of posing in gmod then importing to hammer.
I'm thinking of making npcs doing the animations they would be doing before they die, making a standalone weapon shoot them and then disapear. So when the player enters the room they see an npc shot and all the decals and posing was done by the invisble weapon.
How would I do this?
Posing Dead Ragdolls
Indeed, I find just rotate in to all sort of angles and let 'em drop
I wouldn't know about specific poses.
I wouldn't know about specific poses.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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- npc_combinegunship
- Posts: 782
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I'd try what skidz said: make an npc, have it do the sitting animation, then use the "SetHealth 0" input to kill it.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Aww. Can't you set a flag to not fade or something?W0rf0x wrote:But thats gonna be a clientside ragdoll only, it wont look the same for all players, it will fade away and it wont collide with anything except world brushes.DaMaN wrote:I'd try what skidz said: make an npc, have it do the sitting animation, then use the "SetHealth 0" input to kill it.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/