No idea if that's what you would call it... anyways I want to know what sort of settings the Mapper can declare, such as the page that comes up when you start a map, player health, player starting weapons and anything else you can think of.
Thanks.
Map "declarations"
For the breifing to come up when the map loads (i.e. your own map MOTD), go to maps/cfg and make a text file called:
<yourmapname>_briefing.txt
For spawn items, make something called
<yourmapname>_modify.txt
Example:
oc_mymap
{
SpawnItems
{
"weapon_ar2" "1"
"weapon_crowbar" "1"
}
}
And to set certain CVars when your map loads (e.g setting the crowbar damage)
<yourmapname>_cfg.txt
"oc_mymap"
{
sv_allowgaussjumping 1
}
<yourmapname>_briefing.txt
For spawn items, make something called
<yourmapname>_modify.txt
Example:
oc_mymap
{
SpawnItems
{
"weapon_ar2" "1"
"weapon_crowbar" "1"
}
}
And to set certain CVars when your map loads (e.g setting the crowbar damage)
<yourmapname>_cfg.txt
"oc_mymap"
{
sv_allowgaussjumping 1
}
That = aConTron wrote:For the breifing to come up when the map loads (i.e. your own map MOTD), go to maps/cfg and make a text file called:
<yourmapname>_briefing.txt
For spawn items, make something called
<yourmapname>_modify.txt
Example:
oc_mymap
{
SpawnItems
{
"weapon_ar2" "1"
"weapon_crowbar" "1"
}
}
And to set certain CVars when your map loads (e.g setting the crowbar damage)
<yourmapname>_cfg.txt
"oc_mymap"
{
sv_allowgaussjumping 1
}
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database