Firstly hello forum peeps!
sometimes it crashes on map load, most of time it crashes during complie.
How do you get the npc_sniper to work in obsidian. the npc_sniper model is crashing it everytime. everything todo with the sniper will compile yet if I have him in the map it crashes (even with hidden flag checked and no corpse). Ive tried with targets, I've had a ragdoll_magnet, a env_shooter and changed model. I've moved the npc around in the nest, the nest has tools/black texture. I'm sure the nest is tall enough and deep enough.
plz help me I'm pulling my hair out! everything will compile until I put the model in, err do you use the actual model? or you create the sniper a diffrent way for obsidian?
mucho apprecio!
fug4life
help npc_sniper is crashing vrad
thanks for reply, although I'm still having no luck. I think I've tried just about everything, I even tried changing a couple of third party sniper tutorials that also work fine in hl2 ( changing player start to info_player -deathmatch and so on compilingfor obsidian.) but same problem as with my map in obsidian, They have a vrad error or in game on map load it crashes on intializing resources. I don't really have a problem with the other npc's I've added they all work fine at the moment. I can full compile and run my map easily when the sniperis are removed from the map
Ive taken away walls in the line of sight removed hint brushes used npc_templates, Ive tried the most basic of sniper setups and still no luck:(
any ideas/suggestions?
thanks, fug4life
Ive taken away walls in the line of sight removed hint brushes used npc_templates, Ive tried the most basic of sniper setups and still no luck:(
any ideas/suggestions?
thanks, fug4life
Wow, youtheman! And I know you ara a busy one at that!
I can PM you the vmf file If you want.
Disclaimer: I'll admit I'm relatively new to mapping. The map really Is a small testmap that is evolving into a project of mine (I have worringly big plans). So <cough> what you see Is errr, well don't look to hard at the rest The map will full compile for me in around 30-40 sec.
I can PM you the vmf file If you want.
Disclaimer: I'll admit I'm relatively new to mapping. The map really Is a small testmap that is evolving into a project of mine (I have worringly big plans). So <cough> what you see Is errr, well don't look to hard at the rest The map will full compile for me in around 30-40 sec.
Any luck with snipers? I still can't get them to work for obsidian. Does anyone else have this problem?
I have even Included a VMF if anyone would like to try and see if the sniper works or not. when you compile your get a vrad error and when you load the map in game it will crash back to windows on intialising resources. This is driving me crazy as I have them working in hl2 s/p.
http://uk.geocities.com/fug4life@btinte ... helpme.zip
I have even Included a VMF if anyone would like to try and see if the sniper works or not. when you compile your get a vrad error and when you load the map in game it will crash back to windows on intialising resources. This is driving me crazy as I have them working in hl2 s/p.
http://uk.geocities.com/fug4life@btinte ... helpme.zip