This is more an annoyance than a problem, but Hammer has spontaneously stopped rendering transparent entities in the 3D window properly.
A picture says a thousand words, so here you go:
For reference, if you look at the screenshot on wikipedia, you'll notice that the trees you can see leaves on. In my screenshot, the leaves (which are transparent textures) show up as big black squares where the transparent material would be.
Also, you can see the info_node and scripted_sequence are also not semi-transparent like they were a week ago.
Any ideas? I'm probably missing something blindingly obvious, and it hasn't been a huge issue, just (another) minor annoyance.
Hammer not rendering Transparent Entities properly
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- npc_combinegunship
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Hammer not rendering Transparent Entities properly
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
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That seems to only change the textures on brushes, not the models. (The brush textures are and were normal. IE trigger textures you can see through)W0rf0x wrote:Try View -> Draw Materials Opaque
Though you can't see through the scripted sequence texture on a brush for example, but i think that's normal.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
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Interesting...
Yes, I have tried toggling it back and forth. Made no difference to the entities, but did make a difference to the brushes. Perhaps when I re-start hammer it'll work...
Either that or I'll try refreshing sdk content.
Yes, I have tried toggling it back and forth. Made no difference to the entities, but did make a difference to the brushes. Perhaps when I re-start hammer it'll work...
Either that or I'll try refreshing sdk content.
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/