How do i set up hammer for obsidian conflict?

Need Help? The Day isnt going so well on the Mapping front?
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cementiet
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Post by cementiet »

Again here i am..i did read arround in the forums and the info files found in obsidian conflict itzelf made it work and i can open hammer now but i cannot see the grid, tried to fix it myzelf, but afther 4 hours of just trying to get it work and failing. So i was doomed to ask it again.... it does not work cus i am missing this path:

b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

if i go in Sourcemods i only got obsidian there, and not sourcesdk_continent

were am i suposed to get this with all the files inside it?

sorry for my problem, thanks for the help.
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Post by fug4life »

b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

Thats wrong if your looking for the sourcesdk_content folder.

Try

b:\steam\steamapps\yourUSERNAMEhere\sourcesdk_content\obsidian\mapsrc
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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cementiet
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Post by cementiet »

wel the torurial that came with the mod dl said

setting up hammer for obsi:

"Obsidian Conflict"
{
"GameDir" "c:\program files\valve\steam\steamapps\SourceMods\Obsidian"
"hammer"
{
"GameData0" "c:\program files\valve\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\valve\steam\steamapps\[MY EMAIL]\half-life 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"BSP" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vbsp.exe"
"Vis" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vvis.exe"
"Light" "c:\program files\valve\steam\steamapps\[MY EMAIL]\sourcesdk\bin\vrad.exe"
"GameExeDir" "c:\program files\valve\steam\steamapps\[MY EMAIL]\half-life 2"
"MapDir" "c:\program files\valve\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc"
"BSPDir" "c:\program files\valve\steam\steamapps\SourceMods\obsidian\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}


So i changed my paths


"Obsidian Conflict"
{
"GameDir" "b:\steam\steamapps\SourceMods\Obsidian"
"hammer"
{
"GameData0" "b:\steam\steamapps\myname\Obsidian\Obsidian SDK\Obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "b:\steam\steamapps\myname\half-life 2\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"BSP" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vbsp.exe"
"Vis" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vvis.exe"
"Light" "b:\steam\steamapps\myname\sourcesdk\bin\ep1\bin\vrad.exe"
"GameExeDir" "b:\steam\steamapps\myname\half-life 2"
"MapDir" "b:\steam\steamapps\SourceMods\obsidian\Obsidian SDK"
"BSPDir" "b:\steam\steamapps\SourceMods\obsidian\maps" this one is wrong
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}


i changed evrything to how it should be but

b:\steam\steamapps\SourceMods\sourcesdk_content\obsidian\mapsrc

this one does not exist cus there is nothing is source mod's , only obsidian

i also checked if i do

b:\steam\steamapps\yourUSERNAMEhere\sourcesdk_content\obsidian\mapsrc

i go in sourcesdk_content but inside there there is no map called obsidian\mapsrc
there is only stuf in there like, ep2 , hl2, tf, enz
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Post by fug4life »

Use orange box sdk to map with obsidian in hammer.

So change the bin/ep1 to bin/orangebox
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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cementiet
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Post by cementiet »

ok did that, but that not fixed the bug stil gives the wireframe error and shows no grid.. only some unlogic lines
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Post by fug4life »

Code: Select all

"Obsidian Conflict" 
      { 
         "GameDir"      "c:\program files\steam\steamapps\SourceMods\Obsidian" 
         "hammer" 
         { 
            "GameData0"      "c:\program files\steam\steamapps\SourceMods\Obsidian\Obsidian SDK\Obsidian.fgd" 
            "TextureFormat"      "5" 
            "MapFormat"      "4" 
            "DefaultTextureScale"      "0.250000" 
            "DefaultLightmapScale"      "16" 
            "GameExe"      "c:\program files\steam\steamapps\username\half-life 2\hl2.exe" 
            "DefaultSolidEntity"      "func_detail" 
            "DefaultPointEntity"      "ai_ally_manager" 
            "BSP"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vbsp.exe" 
            "Vis"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vvis.exe" 
            "Light"      "c:\program files\steam\steamapps\username\sourcesdk\bin\orangebox\bin\vrad.exe" 
            "GameExeDir"      "c:\program files\steam\steamapps\username\half-life 2" 
            "MapDir"      "c:\program files\steam\steamapps\username\sourcesdk_content\hl2\mapsrc" 
            "BSPDir"      "c:\program files\steam\steamapps\SourceMods\obsidian\maps" 
            "CordonTexture"      "tools\toolsskybox" 
            "MaterialExcludeCount"      "0" 
         } 
      } 
  }
That's how I have mine, note I use hl2mapsrc to keep most of my vmf's unless I'm using cs:s to make mapadds.

The grid error I only get if I try to use Obsidian sdk with ep1.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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cementiet
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Post by cementiet »

wel i did copy your info and changed it to my patsh and it worked fine thanks allot!

only why is the torturial so dif then?
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Post by fug4life »

Because its been in the mod files for a while and is outdated. I just know how I have it works.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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Post by Shana »

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Re: How do i set up hammer for obsidian conflict?

Post by Fishoto »

hmm , tried the guide , dosen't work , tried your game config you pasted , dosen't work , no grid , no textures , help!!



HELP!!!!!!!!!!!!!
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Re: How do i set up hammer for obsidian conflict?

Post by MaestraFénix »

Fishoto wrote:hmm , tried the guide , dosen't work , tried your game config you pasted , dosen't work , no grid , no textures , help!!



HELP!!!!!!!!!!!!!
Verificate cache of the SDK, refresh content, and back to follow the guide: http://wiki.obsidianconflict.net/?title ... _SDK_Setup

It works.
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fug4life
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Re: How do i set up hammer for obsidian conflict?

Post by fug4life »

Switch to source 2007 version of the SDK engine.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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