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Map "declarations"
Posted: Tue May 26, 2009 2:59 am
by Gary
No idea if that's what you would call it... anyways I want to know what sort of settings the Mapper can declare, such as the page that comes up when you start a map, player health, player starting weapons and anything else you can think of.
Thanks.
Posted: Sun May 31, 2009 3:29 pm
by ConTron
For the breifing to come up when the map loads (i.e. your own map MOTD), go to maps/cfg and make a text file called:
<yourmapname>_briefing.txt
For spawn items, make something called
<yourmapname>_modify.txt
Example:
oc_mymap
{
SpawnItems
{
"weapon_ar2" "1"
"weapon_crowbar" "1"
}
}
And to set certain CVars when your map loads (e.g setting the crowbar damage)
<yourmapname>_cfg.txt
"oc_mymap"
{
sv_allowgaussjumping 1
}
Posted: Sun May 31, 2009 7:11 pm
by Gary
Thanks
Posted: Thu Jun 04, 2009 9:04 am
by fug4life
ConTron wrote:For the breifing to come up when the map loads (i.e. your own map MOTD), go to maps/cfg and make a text file called:
<yourmapname>_briefing.txt
For spawn items, make something called
<yourmapname>_modify.txt
Example:
oc_mymap
{
SpawnItems
{
"weapon_ar2" "1"
"weapon_crowbar" "1"
}
}
And to set certain CVars when your map loads (e.g setting the crowbar damage)
<yourmapname>_cfg.txt
"oc_mymap"
{
sv_allowgaussjumping 1
}
That = a