Fixed score generated by NPCs

Need Help? The Day isnt going so well on the Mapping front?
Post Reply
LordDz
Polygon
Polygon
Posts: 23
Joined: Fri Jun 11, 2010 11:33 pm

Fixed score generated by NPCs

Post by LordDz » Tue Mar 22, 2011 6:02 pm

Could I modify, by lets say, console commands activated in the map, how much points a npc would give?
Let's say I want an Antlion Guard to only give one point when killed could I do it?

User avatar
fug4life
Beta Tester
Beta Tester
Posts: 4121
Joined: Mon Dec 11, 2006 10:35 am

Re: Fixed score generated by NPCs

Post by fug4life » Wed Mar 23, 2011 12:27 am

Technically yes, but you'd have to use outputs to add or subtract from the current Values, which means if you're having to subtract players will see points being removed from their score (which looks odd).

So really no the mod doesn't as far as I know support custom npc hit and death scores for mappers (unless I'm wrong and its in an editable script/cfg somewhere).
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database

LordDz
Polygon
Polygon
Posts: 23
Joined: Fri Jun 11, 2010 11:33 pm

Re: Fixed score generated by NPCs

Post by LordDz » Wed Mar 23, 2011 1:22 am

Ok, thought there would be a console command for it.
But I suppose I always could add more points than normally, so that the normal 2 points doesn't matter when I add about 20 points by triggers.

Post Reply