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Low resolution problem in Hammer

Posted: Sun Sep 25, 2011 12:11 pm
by masa0x
hi.
I need help. :cry:
The phenomenon in which the resolution of 3D preview portion on Hammer becomes low has occurred.
The display of the screen is as follows.

Image
The resolution of all the textures has fallen and i cannot read a name about Entity.

Image
It seems that the texture of the model is also set up low resolution.

Does the solution of this phenomenon know someone?
When I used Hammer last month, this phenomenon had not occurred. :cry:

Re: Low resolution problem in Hammer

Posted: Sun Sep 25, 2011 1:22 pm
by MaestraFĂ©nix
Looks like is a common bug in the Orange Box engine.

I found this:


1. Use GCFScape to open "Steam\SteamApps\base source engine 2.gcf" and locate bin\dxsupport.cfg

2. Extract that file to SourceSDK\bin\orangebox\bin\

3. edit the file and change the line
"ConVar.mat_picmip" "2"
to
"ConVar.mat_picmip" "-1"

Re: Low resolution problem in Hammer

Posted: Sun Sep 25, 2011 2:35 pm
by masa0x
Maestro FĂ©nix wrote:Looks like is a common bug in the Orange Box engine.

I found this:


1. Use GCFScape to open "Steam\SteamApps\base source engine 2.gcf" and locate bin\dxsupport.cfg

2. Extract that file to SourceSDK\bin\orangebox\bin\

3. edit the file and change the line
"ConVar.mat_picmip" "2"
to
"ConVar.mat_picmip" "-1"
Thank you for the information about the correction method.
I did the following work for your information on the hint, and i solved the problem. :D
1. Use GCFScape to open "Steam\SteamApps\source 2007 binaries 2.gcf" and locate bin\dxsupport.cfg
2. Extract that file to SourceSDK\bin\source2007\bin\
3. edit the file and change all "ConVar.mat_picmip" "2" in file
to
"ConVar.mat_picmip" "-1"
The following pictures are after problem correction.

Image
Image

Because of this problem, i couldn't continue the mapping.
Thank you so much. :D