Oc_Inlight

Release your amazing Map creations here!
Axel_m3sh
npc_combine_elite
npc_combine_elite
Posts: 469
Joined: Wed Nov 05, 2008 5:52 am
Location: lolwut L0C4tI0n?

Re: Oc_Inlight

Post by Axel_m3sh » Sun Mar 16, 2014 3:13 am

played until I reached the [spoilers]red and blue spinny things[/spoilers]. Couldn't solve it for the for the sake of my life lol
Good improvement but not my cup of coffee.



Also good reflexes (+ a box) gets me out of tight spots :2kewl: :lmao:

Image

Image

User avatar
cementiet
prop_physics
prop_physics
Posts: 136
Joined: Wed May 06, 2009 4:30 pm
Location: Earth
Contact:

Re: Oc_Inlight

Post by cementiet » Sun Mar 16, 2014 3:15 pm

Lol, that is rather strange, Hikonyan tried exact the same thing. But he failed cus the box just got crused. not sure why your box did not.

SPOILER:
To solve the puzzle check the blue arrow direction turn them all to that direction and then tun all of them 180 degrees like te text says
So many idea's, So less time
DA: http://cementiet.deviantart.com/

Axel_m3sh
npc_combine_elite
npc_combine_elite
Posts: 469
Joined: Wed Nov 05, 2008 5:52 am
Location: lolwut L0C4tI0n?

Re: Oc_Inlight

Post by Axel_m3sh » Mon Mar 17, 2014 12:41 am

The initial box I used got crushed but it gave me enough time to "open" the door outwards as the door was closing but not closed. I then went back in and grabbed a box to prevent it from closing.

User avatar
cementiet
prop_physics
prop_physics
Posts: 136
Joined: Wed May 06, 2009 4:30 pm
Location: Earth
Contact:

Re: Oc_Inlight

Post by cementiet » Sun Jun 29, 2014 10:45 pm

Update released:

:arrow: Added extra puzzle room
:arrow: Added some more props

:arrow: Fixed counter of secret room radio.

NOTE 2 players are needed for this map now

Nothing mayor, just felt like adding some more stuf.

Enjoy.
So many idea's, So less time
DA: http://cementiet.deviantart.com/

User avatar
cementiet
prop_physics
prop_physics
Posts: 136
Joined: Wed May 06, 2009 4:30 pm
Location: Earth
Contact:

Re: Oc_Inlight

Post by cementiet » Thu Jul 03, 2014 4:18 pm

Final update released.

:arrow: Fixed spelling issues so far aware, for the peeps who cant surivie this. (thanks Predu)
:arrow: Fixed jumping puzzle being to easy, basicly 2 times harder to force coop.

:arrow: Added new Puzzle (final)
:arrow: Added extra weapon for jumping puzzle
:arrow: Added extra music track
:arrow: Added plenty of textures

Image

Enjoy the weird and rather hard puzzle.

Extra thanks for Predu And Hikonyan for beta testing, server hosting, spelling checking and bug hunting.
So many idea's, So less time
DA: http://cementiet.deviantart.com/

sene
Pixel
Posts: 2
Joined: Fri Jul 07, 2017 12:44 am

Re: Oc_Inlight

Post by sene » Mon Nov 27, 2017 9:56 pm

Hello just i cannot play on this map, steam said:

no tier module, so i need to download or install something to play on it ???

User avatar
Maestro Fénix
Team Member
Team Member
Posts: 2453
Joined: Mon May 10, 2010 11:50 am
Location: Spain
Contact:

Re: Oc_Inlight

Post by Maestro Fénix » Wed Nov 29, 2017 5:16 pm

Try by verificate the cache of Source SDK Base 2007, HL2 and the rest of games that you have mounted.
Click on my photo to add me into your friends in Steam
Image
Steam photos | Steam videos


Image

Post Reply