I will post some new screens tomorrow or maybe already the dl.

No because the SDK Launcher is now useless thanks for the SteamPipe update (Valve thinks that having a launcher is redundant and better to put the same on every game, raising the file size).Deathy wrote:My hammer (I configured the one in SDK Base 2007\bin, not Source SDK as it is obsolete and out of support) is giving me errors about missing wireframes and stuff, thus crashing.
Weird.. do I have to use the SourceSDK (old) one?
Code: Select all
"Obsidian Conflict"
{
"GameDir" "C:\Program Files (x86)\Steam\SteamApps\sourcemods\obsidian"
"Hammer"
{
"GameData0" "C:\Program Files (x86)\Steam\SteamApps\sourcemods\obsidian\Obsidian SDK\HLS.fgd"
"GameData1" "C:\Program Files (x86)\Steam\SteamApps\sourcemods\obsidian\obsidian sdk\obsidian.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "C:\Program Files (x86)\Steam\SteamApps\common\source sdk base 2007\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "ai_ally_manager"
"BSP" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe"
"Vis" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vvis.exe"
"Light" "C:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vrad.exe"
"GameExeDir" "C:\Program Files (x86)\Steam\SteamApps\common\source sdk base 2007"
"MapDir" "C:\Users\****\****\****"
"BSPDir" "C:\Program Files (x86)\Steam\SteamApps\sourcemods\obsidian\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}