Hypercube: Source (not by me but a Map/Mod Port)

Release your amazing Map creations here!
Post Reply
Gandorques Hikla
Entity Master
Entity Master
Posts: 360
Joined: Tue Oct 03, 2006 7:50 pm
Location: Mannheim, Germany

Hypercube: Source (not by me but a Map/Mod Port)

Post by Gandorques Hikla »

Some of you may know the Cube Movies. (If not Click here )
Based on the Films someone (cubedude89) created the Hypercube: Source Mod, and it kept somehow Unpopular, mostly because it is a 1 Map Multiplayer Mod, so I decided to port this map to OC by writing MapAdds and packing the Mods content into the BSP File. I also did some bugfixes, added more Spawns, and added a Game_end, 5 Minutes after the first player left the Cube alive.

The players are people who awake in a 5x5x5 Meters sized Cube, with doors on every side (also up and down) that lead to another Cube that looks exactly the same. In some of the Rooms are deadly Traps, but there is a way to reveal some of the Traps by throwing your Shoes into a Room. The goal is to find the End, that sounds easy, but because every room looks the same, and just 1 of 3 possible exits is opened, this can become a long and deadly search.

I tested it and it works fine, cubedude89 gave me the Permission to release it to the Public.
You dont need the Original Mod Installed in order to play it, its all packed into the map.

Here it is:
->DOWNLOAD<-

Original Mods Website

Screens (from the Original Mod):
Image
Image
Image
Image
Image
Don´t feed the Graphic Whores!
DaMaN
npc_combinegunship
npc_combinegunship
Posts: 782
Joined: Tue Nov 07, 2006 12:03 am
Location: Parent's Basement
Contact:

Post by DaMaN »

Cool!
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
skidz
Obsidian Gold
Obsidian Gold
Posts: 3228
Joined: Mon May 29, 2006 6:36 am
Location: Maple Ridge, BC
Contact:

Post by skidz »

Its a pretty decent map, but would be so much better with portals.
Tono-Tako
npc_combinegunship
npc_combinegunship
Posts: 785
Joined: Tue May 30, 2006 10:28 pm
Location: Half-LIfe series Fan

Post by Tono-Tako »

i played this ages ago, i little boring but nice traps and stuff
Image
Vote for obsidian conflict in moddb
One click a day doesnt hurt your finger
fug4life
Beta Tester
Beta Tester
Posts: 4093
Joined: Mon Dec 11, 2006 10:35 am

Post by fug4life »

Wow nice gand, anychance you could ask him if it can go into a mappack,.... :lol:
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.

fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
Post Reply