oc_vs_breenoffice

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masa0x
prop_physics
prop_physics
Posts: 114
Joined: Sun Oct 28, 2007 4:26 am
Location: JAPAN

oc_vs_breenoffice

Post by masa0x »

hi.
It introduces my new map. :D

oc_vs_breenoffice is a map that divides into a red team and a blue team and completes the mission objective.
There is allied army's NPC in each team. The strategy is accomplished in
cooperation with them.
Each team obstructs the mission of the opponent team at the same time as doing the mission of my team.

oc_vs_breenoffice is a thing to have reverse-transplanted the Half-Life 2 Deathmatch version
based on oc_breenoffice for OBSIDIAN again for OBSIDIAN.
The NPC summons device and the flamethrower, etc.
made from a recent work are added in this oc_vs_breenoffice version.


I prepared the page that explained the rule etc. of the map together with the image.
Please read before it plays.

http://masa0x.s262.xrea.com/map_info/man_select.html

Because this page is being written in Japanese, I think that the translation is necessary.

Some screen shots are shown below.

Image

A part of construction of a building is different from oc_breenoffice.
For instance, the place of the controller who pushes up a shutter is a different location.

Image

The octonary people's fighting was done in eight person Half-Life 2 Deathmatch version.
NPC in addition to the player joins both armies in the OBSIDIAN version.
About 30 NPC might crowd one floor in the maximum each other. :lol:
The player should accomplish the mission while enduring the vigorous attack of NPC.


Finally, a lot of players are necessary for this map. :(
I think that it can enjoy that there is a thing of offense and defense in the building,
too even by a number of people that is less than that of oc_vs_mokuyourd.
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