would be too much trouble and would make the map really big, maybe i'll add the jalopy model into oc itself for the next version, but i don't think that i will add much more to that (or else the mount system would lose it's purpose )
Well, though Valve don't seem to care very much, there might be some problems... it's always more unremarkable to include it in the map itself, but I don't know if there wouldn't be a serious problem resulting from offering the EP2 content directly in a zip file if anyone from valve gets to know it.
Excuse me for being rude. I'm usually drunk while posting.
What, you people expect valve to just put all the EP2 content in a zip file and just give it out?
Hell, why there at it, they should put EP3 in there too.
Really, if you want the content, go by the game, they work hard to make the stuff, the least you can do is not bitch about it and just go buy it if you want it.
Well one thing that isn't great is having a gold mine. Once you get it, it's so easy to make money it doesn't even matter anymore. They sell for way too much and once it's bought, there is no point to playing anymore because everyone becomes rich easy.
sven, did you maybe make that door fire this input to another door:
OnClose | other_door | Close | - | 0.00
If so, then that's the reason for the crash, i had that in one of my test maps with a double door. To solve this you have to add a delay to the output (like 0.01 or whatever is unremarkable)
It doesn't happen firing an 'Open' input, which seems strange to me, as it shouldn't happen for 'close' neither.
Excuse me for being rude. I'm usually drunk while posting.
I think the mine itself shouldn't be in the game. All it does is give free money and makes people do nothing for it. Thus makes everything boring because all you do is walk in the mine, take gold, sell it and your done. Make people earn money as usual to keep them doing things.