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Posted: Sat Jun 12, 2010 8:49 pm
by Tekeron
Version 2 is out now.

A list of fixes and changes can be seen in the original post as well as the download link.

In this version I have greatly reduced the amount of npc's on the screen at any given time. I removed a number of spawners completly, slowed down some spawn frequencies, reduced max live npc's at any time for many of the spawners, and made it so many spawners will disable after certain events. Manhacks and Headcrabs will not be able to pile up indefinitely as they will be killed after a certain number zombies are killed, and a certain number of metrocops spawn, respectively.

While this version should be far more stable than the last, I cannot be certain, as when testing this version it worked just as smoothly as the first one did, but others had trouble with the first version, so we'll see.

If you have any problems while playing this map, or have some suggestions for what you would like added or changed, please post them here.

Edit: The second download link is up.

Posted: Sat Jun 12, 2010 10:33 pm
by fug4life
Good Job, glad to see you're addressing the issues.

Posted: Mon Jul 12, 2010 12:54 pm
by killkill85
I playd this a little on my own,it was good.The breakable bridges were a nice touch and so was the turrets BLOWING ZOMBIES GODDAMN IN HALF AND SETTING THEIR TORSOS ON FIRE.Also,the particle storm was GENIUS and beautiful.Overall,nice as far as I've played it,but I'm yet to try it with other human beings.


Hey,look,it's my first intelligent post on these forums.

Posted: Tue Jul 13, 2010 12:39 am
by Tekeron
Glad to hear you enjoy it. :)

Posted: Wed Jul 14, 2010 4:50 pm
by MaestraFĂ©nix
No more "particule storm" npc. YES.

Posted: Mon Jul 19, 2010 2:30 pm
by killkill85
NO MORE PARTICLE STORM WHAT?