Something in the works,
Its sort of based on the lhc, but really its a futuristic arena (a bit cyberspacey).
I'm not gonna tell you much right now, but I've pretty much figured the map out and yes it'll have some npc's but yes its team play.
Very early wip pic.
oc_lhc??? idk
oc_lhc??? idk
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
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- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Woah... trippy...
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
So, wtf is he doing! all this teamplay wip/releases etc everywhere? has he gone mad this is a coop mod?
Indeed it is.
My squad rushing ahead usual!:
Same again!:
It's a bit of a lightsaber show with vorts vs hunters but I like it.
Though I wanted vorts to have regen but it makes them too strong, and armour player regen kills my fps by like 50% so I gave up and it seems more balanced.
Geometry is pretty basic, and the barriers are my standrad war simulation props. map is still in an early stages look wise. I'm just trying to actually get good working mechanics in.
I think (I'm not sure) I have two teamplay maps in the works, this and blizzard. they will have similar mechanics but different.[/i]
Indeed it is.
My squad rushing ahead usual!:
Same again!:
It's a bit of a lightsaber show with vorts vs hunters but I like it.
Though I wanted vorts to have regen but it makes them too strong, and armour player regen kills my fps by like 50% so I gave up and it seems more balanced.
Geometry is pretty basic, and the barriers are my standrad war simulation props. map is still in an early stages look wise. I'm just trying to actually get good working mechanics in.
I think (I'm not sure) I have two teamplay maps in the works, this and blizzard. they will have similar mechanics but different.[/i]
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
-
- npc_combinegunship
- Posts: 782
- Joined: Tue Nov 07, 2006 12:03 am
- Location: Parent's Basement
- Contact:
Sweet!! Looks awesome!
BTW, you know what would also be cool? If the hunters could kick the concrete barriers out of the way or at enemies
BTW, you know what would also be cool? If the hunters could kick the concrete barriers out of the way or at enemies
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
I had to loose the binary, I tried everything to lessen the alpha on it, its some crazy UnlitTwoTexture, Also I f***king starting to really hate #1 refract textures and the way they cull other transparent textures. #2 also how it screws up texturing on my torus. Also I'd love a Torus collsion model beginning to hate brushes! So Cyberspace turn Portalspace, It started to feel like epicycle
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database