Too bad the view models are broken (well those parts are normally hidden for optimization) but that's not the point. That looks really cool. I could see something like that happening pretty easy with the kinect.Maestro Fénix wrote:[BBvideo 425,350][/BBvideo]
General Valve Game Screenshots/Videos
- PrplFlavrdZombe
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Re: General Valve Game Screenshots/Videos
I liek Mudkips
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Re: General Valve Game Screenshots/Videos
NO ONE POSTED THIS HERE?? SHAME ON ALL OF YOU:
[BBvideo 425,350][/BBvideo]
[BBvideo 425,350][/BBvideo]
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Re: General Valve Game Screenshots/Videos
[BBvideo 425,350][/BBvideo]
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Re: General Valve Game Screenshots/Videos
so the time has come for someone else beside freeman to be awakened from gman stasis.
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Re: General Valve Game Screenshots/Videos
Wow, it's been 7 years since HL2 came out, and a mod STILL hasn't used the mortar synth the right way.
Modding community I am disappoint.
Modding community I am disappoint.
Oh, don't be such a baby. Episode 3 will come out.
*Turns to Archimedes*
No it won't.
*Turns to Archimedes*
No it won't.
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Re: General Valve Game Screenshots/Videos
And how must it be used?DisConnected wrote:Wow, it's been 7 years since HL2 came out, and a mod STILL hasn't used the mortar synth the right way.
Modding community I am disappoint.
Re: General Valve Game Screenshots/Videos
Maybe that is the reason they cut it.DisConnected wrote:Wow, it's been 7 years since HL2 came out, and a mod STILL hasn't used the mortar synth the right way.
Modding community I am disappoint.
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Re: General Valve Game Screenshots/Videos
http://half-life.wikia.com/wiki/Mortar_SynthMaestro Fénix wrote:And how must it be used?DisConnected wrote:Wow, it's been 7 years since HL2 came out, and a mod STILL hasn't used the mortar synth the right way.
Modding community I am disappoint.
Hovering low above the ground, it was to use its mortar to throw "energy grenades"[2] flinging upwards its rear section, similar to a catapult. It was likely to be used as a support infantry by the Combine, its attack allowing it to hit only far targets, being inefficient at close range (according to the file "skill.cfg" in the Half-Life 2 files, its energy grenades were to have a good range, but only inflict minor damage to targets).
Oh, don't be such a baby. Episode 3 will come out.
*Turns to Archimedes*
No it won't.
*Turns to Archimedes*
No it won't.
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Re: General Valve Game Screenshots/Videos
That sounds easy to do, considering that for example we have an entity in hammer that simulates a enemy launching a nade.DisConnected wrote:http://half-life.wikia.com/wiki/Mortar_Synth
Hovering low above the ground, it was to use its mortar to throw "energy grenades"[2] flinging upwards its rear section, similar to a catapult. It was likely to be used as a support infantry by the Combine, its attack allowing it to hit only far targets, being inefficient at close range (according to the file "skill.cfg" in the Half-Life 2 files, its energy grenades were to have a good range, but only inflict minor damage to targets).
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Re: General Valve Game Screenshots/Videos
[BBvideo 425,350][/BBvideo]
Between 6:17 and 7:30: HL3 :3
Between 6:17 and 7:30: HL3 :3
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Re: General Valve Game Screenshots/Videos
[BBvideo 425,350][/BBvideo]
A very short mod indeed.
A very short mod indeed.
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Re: General Valve Game Screenshots/Videos
Now i´m wondering how they did the energy puzzle.
Re: General Valve Game Screenshots/Videos
He explains it in the Interlopers.net release thread.Maestro Fénix wrote:Now i´m wondering how they did the energy puzzle.
True it was short, but it was pretty high quality, brush work and all. I enjoyed it.
Oh and it's really simple, but I threw this together last night.