Need a tut

Need help Modeling Props and Physical Objects for your Maps.
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Jabuthewookiee
Vertex
Vertex
Posts: 10
Joined: Mon Mar 22, 2010 2:20 am

Need a tut

Post by Jabuthewookiee » Thu Mar 21, 2013 7:40 pm

I've figured out how to add custom gibs to a model. Can you switch out a model for a damaged model
in a QC. ?

Here is the QC

_______________

$modelname Macho/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.mdl
$cdmaterials models/Macho/Space_ship/
$scale 16.0
$body studio "modelsrc/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.smd"
//$staticprop
$sequence idle "modelsrc/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01_idle" fps 1
$sequence ragdoll "modelsrc/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01_idle" ACT_DIERAGDOLL 1 fps 30.00

//$sequence opening01 "modelsrc/Door/Macho_door_wheel01_opening01.smd" fps 24

$surfaceprop "metalgrate"

$keyvalues
{
"prop_data"
{
"base" "Metal.Large"
"health" "10"
}
}
$collisiontext
{
break
{
//"model" "models/Macho/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01_DM" "health" "200" "fade" "0"
"ragdoll" "models/Macho/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01_DM" "health" "200" "fade" "0"

}
}

//$collisionmodel "modelsrc/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.smd"
$collisionjoints "modelsrc/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.smd"
{
{
$Mass 1000
$concave
$rootbone "root_mag_slip_drive"
}

And this is the example of what I'm trying to accomplish.
First video show the full ship and how it has the potential of having a crew on board.
video 1 why?
http://www.xfire.com/video/5ecbe4
Second is how the model gibs but i just want the model to break down in stages.
video 2 example
http://www.xfire.com/video/5ecbe7

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Maestro Fénix
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Re: Need a tut

Post by Maestro Fénix » Fri Mar 22, 2013 9:06 am

Your idea is interesting, but didn´t just made it on the QC? It should work.
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