CREDITS LIST

Obsidian Conflict credits:

1. Team 2. Former Team 3. Half-Life Improvement Team 4. Translations 5. Contributors 6. Special Thanks 7. Detailed asset credit list 8. Official map list

================================================ 1. Obsidian Conflict Team ================================================

Shana Becking ( FlameOfHeaven ) - Team Leader, Mapper, Modeler, General Nico Hamm ( Neico ) - Team Lead Coder TESLA-X4 - Team Coder Rafael Bravo ( Maestro Fénix ) - Team Coder, General Lockzag - Team Coder Alice - Team Coder Troop - Team Animator, Modeler KittopiaCreator - Team Coder

================================================ 2. Former Team Members ================================================

Ryan Sheffer ( Skidz ) - Former Team Leader, Coder and Mapper Hyperjag3 - Former Lead Coder Romka - Former Team Modeler BarneyInBlue / Barnz - Former Team Modeler DaMaN - Former Team Mapper Sonic - Former Team Public Communications SoJa - Former Team Modeler Tysn - Former Lead Mapper Ben Bickle ( LT_Commander ) - Former Lead Artwork and Design Developer Casey Hambrick ( Linkmister ) - Former Team Animator z33ky - Former Team Coder Vesuvian - Former Lead Modeler Nirrti - Former Team Modeler Sinister / Sinfect / Sinkfest - Former Animator

================================================ 3. Half-Life Improvement Team ( H.I.T. www.hl-improvement.com ) ================================================

Barneyinblue / Barnz Sgt Wilko Stone33 Oppee Frraksurred Sappy Fat_Al Red Slug Wonrz Revenant100 / Marphy Black Liquidator Flynia Romka Fury_161 ReSien Besli Ambient.Impact kimhenning Quad5Ny H4wK Sproily

================================================ 4. Translations ================================================

OC Team - English, German Zteer - Japanese Snowman7 - Japanese

================================================ 5. Contributors ================================================

Tommy.Gun9mm - Ironsights Wraiyth - Ironsights Cin - Ironsights Jorg40 - Ironsights Power-Mad - oc_starlight Joe S - js_coop maps, oc_docks, oc_bunker, oc_sewers Pete - Obsidian Modeling The Fox - oc_wgh Nokia - Obsidian Points System Hickadam - oc_evildead, oc_cannon SideEffect - Houndeye Model Zteer - oc_umizuri, oc_danmaku, oc_kake, z_harrier, oc_newgappi, Zelda maps Gandorques Hikla - cs_militia mapadd Fug4Life - de_dust, de_dust2, de_chateau, de_nuke, de_prodigy, de_aztec mapadds Makrontt le nécron - Tweaking the CS:S weapon scripts and some weapon icons Rob - Voice Acting NovaRain - "HMG1" Custom Weapon ( http://www.fpsbanana.com/skins/8251 ) LEDHED - HMG1 animations Millenia - "CZ52" Custom Weapon ( http://www.fpsbanana.com/skins/13966 ) Orgun ,Schmung, Vunsunta, Strykerwolf, Soul_Slayer and Xero - CZ52 mesh, textures, animations, sounds and compile Twinke Masta - "MP5k" Custom Weapon ( http://www.fpsbanana.com/skins/46773 ) Kimono, Thanez, Jeniffer!!, Vunsunta, Xero and The End - MP5k textures, animations, sounds, mesh edits and compile Timittytim - "Ak5" Custom Weapon ( http://www.fpsbanana.com/skins/64778 ) Twinke Masta, Dr. Zoidberg and Simonsyndaren - Ak5 mesh edit, texture, animations and compile Alex23 - Path of Borealis / Triage at Dawn - Rock Version ( gamestartup3.mp3 ) Guessmyname - Nightmare House 2 Security Zombie model Gary / gjsdeath - Ion Cannon concept planning han1 - Claxon sound ( http://www.freesound.org/people/han1/sounds/19026/ ) Creative Commons Attribution 3.0 Jordash - Crossbow Scoped Model ( http://developer.valvesoftware.com/wiki/User:Jordash ) Raidensnake - server hosting Player Cloak effect created with as3sfxr ( http://www.superflashbros.net/as3sfxr/ ) CC0 license PK01 Textures by Philip Klevestav ( http://www.philipk.net/ ) Creative Commons Attribution 3.0 Unported License Bloocobalt and Enhanced_Ai - Enhanced Citizens Taggart - H.E.C.U. Playermodels -Rusty- - Enhanced Citizens, H.E.C.U. Playermodels facemaps ChrisKuhn - Blackhawk model ( https://www.blendswap.com/blends/view/25582 ) Creative Commons 0 Kevin MacLeod - Music: A Singular Perversion, Bent and Broken, Bump in the Night, Decay, Ice Demon, Right Behind You, Shadowlands 4 - Breath, Shadowlands 5 - Antechamber, Static Motion, Unseen Horrors, Sleep and Then, Thinking of You, Ranz des Vaches ( incompetech.com ) Creative Commons Attribution 3.0 Jason Shaw - Music: Warfare Bed, Zombie Rock, Serenity ( audionautix.com ) Creative Commons Attribution 3.0 Sherlock - oc_harvest fixes and improvements AsG_Alligator - oc_breakout, oc_courier remasters MetalBulkheads0038 ( metalbulkhead01 ) from Textures.com ( These images may not be redistributed by default. Please visit www.textures.com for more information. ) Spartykins - oc_zelda remaster Paynamia - HL:S Chrome texture fix Soulless - Houndeye bark sound fix Wheatley Grim - New oc_harvest prop textures, misc textures Jesse V92 - Various help with model and skins Supernaut and Ankalar - HL:S Beretta model and textures Stoke - HL:S Crossbow ACOG Red Slug - HL:S Crossbow improvements Slartibarty - HL:S Grenade viewmodel improvements Kimono - HL:S 357 retexture Duffman - Original UV layout and skin for the HL:S 357 Wonrz - HL:S 357 UV map, Gargantua HD textures Joe Baslock ( Joebama ) - Improvements to Romka's Apache Jstanf35 - HD Weaponbox model ( only the ammo sign mesh and texture, the rest of the mesh and texture is from H.I.T. ) Norman Normandy ( ToolKit / Norman The Loli Pirate ) - Improvements to Romka's Assassin MaserJoe - HL2 look-a-like Gman model Water-Phoenix - new textures for the HL:S headcrabs, fungi and light models Supernaut, Ankalar and Sniper-Wolf-sin - HL:S Pistol model, textures and fixes PorkydaCorgi - HD Alyx, Barney, Gman and Breen facemaps Valve Software - Source Engine / Half-Life games assets Gearbox Software - HD Materials and Models

================================================ 6. Special Thanks ================================================

Missing Information HL2:Enhancement Mod HL2Spain.com Half-Life Creations All of our fans for standing with us since 2006 You

================================================ 7. Detailed asset credit list: ================================================

/////////////////////For the HL:S campaign///////////////////// Assassin: Romka - Original model creator Ambient.Impact - animation fixes Norman Normandy ( ToolKit / Norman The Loli Pirate ) - Textured arms, legs and some other edits, Glock replacement Valve Software - Glock model and silencer Gearbox Software - Grenade model Rafael Bravo ( Maestro Fénix ) - light texture improvement AGrunt: Gearbox Software - original HD model H.I.T. - model and texture improvements Apache: Valve Software - original model Romka - model and texture edits Joe "Joebama" Baslock - new missile and gun models, mesh and texture improvement Rafael Bravo ( Maestro Fénix ) - Missile UV map and Apache textures improvement Fungi ( Xen Spore ): Water-Phoenix - model and textures Rafael Bravo ( Maestro Fénix ) - Light texture improvement Gargantua: Valve Software - original model Ambient.Impact - mesh, texture and UV map improvement Wonrz - new texture Rafael Bravo ( Maestro Fénix ) - texture improvement, animation fixes Gonarch: Valve Software - original model H.I.T. - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - Light texture improvement Gluon Cannon: Gearbox Software - original HD model H4wK - mesh and texture improvements Ambient.Impact - hands Rafael Bravo ( Maestro Fénix ) - mesh and texture improvement, glowing textures Hivegun: Gearbox Software - original HD model Rafael Bravo ( Maestro Fénix ) - mesh and texture improvement, glowing textures Paynamia - Chrome texture fix HL:S 357: Gearbox Software - original HD model Kimono - new textures Wonrz - UV map improvements Duffman - Original UV layout and skin ( from his Colt Python model ) Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S Barney: Gearbox Software - original PS2 model Valve Software - HL:S phymodel Ambient.Impact - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement Paynamia - Chrome texture fix HL:S Battery: H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - mesh and texture resize improvements, glowing texture, phymodel HL:S Can: H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - Light texture improvement, phymodel HL:S Crowbar: Quad5Ny - model and textures Ambient.Impact - hands Rafael Bravo ( Maestro Fénix ) - Light texture and mesh improvement HL:S Crossbow: Gearbox Software - original HD model H4wK - texture and mesh improvements Red Slug - screws, mag and bow part, several tweaks to mesh and textures Stoke - ACOG model Ambient.Impact - hands Rafael Bravo ( Maestro Fénix ) - mesh and texture improvements and fixes HL:S Crossbow clip ammo: Red Slug - Mag model ( from H4wk's improved model ) Rafael Bravo ( Maestro Fénix ) - mesh and texture improvement, phymodel HL:S Gman: Gearbox Software - original PS2 model Liquidator, MaserJoe, Besli and Fat_Al - HL2 look-a-like Gman model Revenant100 / Marphy Black - fixed animations and sounds, mesh and texture edits Rafael Bravo ( Maestro Fénix ) - light texture improvement, phymodel HL:S Grenade: Gearbox Software - original PS2 model Ambient.Impact - hands Slartibarty - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S Headcrab: Gearbox Software - original PS2 model Valve Software - original texture Ambient.Impact - eyes, teeth and mouth, texture improvement Valve Software - HL:S phymodel Water-Phoenix - new texture Rafael Bravo ( Maestro Fénix ) - Light texture improvement HL:S H.E.V.: Romka - model and textures Rafael Bravo ( Maestro Fénix ) - Light texture improvement HL:S HGrunt: Gearbox Software - original PS2 model Romka - mesh, texture and animation improvements Besli - Shotgun model H.I.T. - texture improvements Rafael Bravo ( Maestro Fénix ) - texture and mesh improvements, glowing textures, phymodel HL:S Houndeye: Gearbox Software - original Half-Life: Blueshift model Valve Software - HL:S phymodel Rafael Bravo ( Maestro Fénix ) - glowing texture, as well as improving them HL:S Leech: Valve Software - original model H.I.T. - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S SMG: Gearbox Software - original HD model Romka - mesh improvement Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S Medkit: H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - texture and mesh improvement, phymodel, glowing texture HL:S Pistol: Supernaut - model Ankalar - textures Ambient.Impact - hands Besli - mesh and texture improvements Sniper-Wolf-sin - mesh fixes Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S RPG: Gearbox Software - original HD model Rafael Bravo ( Maestro Fénix ) - mesh and texture improvements, glowing texture HL:S RPG Rocket: Gearbox Software - original HD model Rafael Bravo ( Maestro Fénix ) - light texture and mesh improvement HL:S Sentry: Gearbox Software - original PS2 model Ambient.Impact - light texture improvement Besli - mesh and texture improvement Rafael Bravo ( Maestro Fénix ) - light texture and mesh improvement, phybox, glowing texture HL:S Shotgun: Gearbox Software - original HD model Quad5Ny - mesh improvement Ambient.Impact - hands, shotgun mesh improvement Romka - worldmodel Besli - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement, animation "fixes" HL:S Tau Cannon: Gearbox Software - original HD model Rafael Bravo ( Maestro Fénix ) - mesh and texture improvement, worldmodel, glowing texture HL:S Tree ( Xen Tree ): Valve Software - original model H.I.T. - improved mesh Rafael Bravo ( Maestro Fénix ) - light texture improvement HL:S Vortigaunt: Gearbox Software - original PS2 model Ambient.Impact - mesh and texture improvements Valve Software - HL:S phymodel Rafael Bravo ( Maestro Fénix ) - glowing texture, as well as improving them Paynamia - Chrome texture fix HL:S Zombie Gearbox Software - original PS2 model Ambient.Impact - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - glowing texture, as well as improving them Water-Phoenix - new headcrab texture HVR ( Apache missile ): H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - Light texture improvement Light ( Xen Lightstalk ): Water-Phoenix - model and textures Rafael Bravo ( Maestro Fénix ) - Light texture improvement Nihilanth: Valve Software - original model Besli - texture and UV map improvement RPG Box ammo: H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - light texture improvement, phymodel, jigglebones Satellite globe hologram: Gearbox Software - original PS2 texture H.I.T. - new model, texture improvement Rafael Bravo ( Maestro Fénix ) - light texture improvement Scientist: Gearbox Software - original PS2 model Valve Software - needle model, HL:S phymodel Ambient.Impact - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement Scigun ( Shotgun held by scientist in Lambda Complex ): Besli - model ( is the same model as his player shotgun ) Rafael Bravo ( Maestro Fénix ) - light texture improvement Snark: Sproily - model and textures Ambient.Impact - hands Rafael Bravo ( Maestro Fénix ) - light texture improvement Osprey: Gearbox Software - original improved model Romka - mesh and texture improvements Rafael Bravo ( Maestro Fénix ) - light texture improvement Tau Cannon ammobox: H.I.T. - model and textures Rafael Bravo ( Maestro Fénix ) - light texture improvement Weaponbox: H.I.T. - model and textures Jstanf35 - instruction list mesh and texture ( from his own Weaponbox improved model ) Rafael Bravo ( Maestro Fénix ) - light texture improvement, mesh edit, phymodel /////////////////////For the HL2 campaigns - Obsidian Conflict///////////////////// Ak5 ( http://www.fpsbanana.com/skins/64778 ): Timittytim - Ak5 model, UV map and textures Twinke Masta - M203 model, UV map and textures Dr. Zoidberg - animations Simonsyndaren - model compile Alyxgun: Troop - model, textures and animations Backpack: Valve Software - original model from rebel Ben Bickle ( LT_Commander ) - reskin Beta HL2:DM / EP1 Combine Soldier playermodel: Ben Bickle ( LT_Commander ) - reskin Blackhawk ( https://www.blendswap.com/blends/view/25582 ) Creative Commons 0: ChrisKuhn - model and textures Rafael Bravo ( Maestro Fénix ) - mesh and texture edit, crashed version Cloak module: Ryan Sheffer ( Skidz ) - model and texture Crossbow: Valve Software - original model Jordash - scope model Troop - light model and texture improvements CZ52 ( http://www.fpsbanana.com/skins/13966 ): Orgun - model Schmung - UV map Millenia - textures, mesh edit Vunsunta - sounds Strykerwolf, Soul_Slayer - animations Xero - model compile Enhanced Citizens: Valve Software - original models Bloocobalt, -Rusty-, Ben Bickle ( LT_Commander ), Enhanced_Ai - improved models and textures Rafael Bravo ( Maestro Fénix ) - mesh and texture edit Jesse V92 - texture and mesh optimization and fixes G11 K2: Nirrti - model Ben Bickle ( LT_Commander ) - textures Sinister / Sinfect / Sinkfest - animations G36c Unknown H.E.C.U. Playermodels: Romka - original models Taggart - mesh and texture edit -Rusty- - facemaps Rafael Bravo ( Maestro Fénix ) - mesh, texture edit and optimization H.E.C.U. ( HGrunts ): Valve Software - original facemaps Romka: model and textures HMG1 ( http://www.fpsbanana.com/skins/8251 ): Valve Software - original model NovaRain - mesh and texture edit LEDHED - animations Houndeye: Valve Software - original HL1 animations SideEffect - model and textures Hydra: Rafael Bravo ( Maestro Fénix ) - model and textures Ion Cannon: Gary / gjsdeath - concept planning Nirrti - model Ben Bickle ( LT_Commander ) - textures Troop - animations, light model and texture improvements MP5k ( http://www.fpsbanana.com/skins/46773 ): Twinke Masta - model Kimono, Thanez - textures Jeniffer!! - animations Vunsunta - sounds Xero - animation edits The End - model compile O.I.C.W.: Shana Becking ( FlameOfHeaven ) - model and animations Ben Bickle ( LT_Commander ) - textures Troop - animations, light model and texture improvements Sniper Rifle: Nirrti - model Ben Bickle ( LT_Commander ) - textures Troop - animations, light model and texture improvements Spas-12: Romka - model and textures Tau Cannon: Shana Becking ( FlameOfHeaven ) - model, textures and animations UZIs: Ryan Sheffer ( Skidz ) - original model, texture and animations Ben Bickle ( LT_Commander ) - new textures Casey Hambrick ( Linkmister ) : animations Zombie H.E.C.U.: Romka - Original H.E.C.U. soldier model Valve Software - HL2 zombie parts SoJa - model and texture edits

================================================ 8. Official map list: ================================================

Antlion Attack: DaMaN - creator Breakout: Tysn - creator AsG_Alligator - remastered version creator Broken Escape: Shana Becking ( FlameOfHeaven ) - creator Cannon: Hickadam - creator Cardwar: Tysn - creator Castle Defense: Shana Becking ( FlameOfHeaven ) - creator Courier: Tysn - creator AsG_Alligator - remastered version creator Danmaku: Zteer - creator Fireteam: Tysn - creator Freezing Point: Ryan Sheffer ( Skidz ) - creator Harvest: Tysn - creator Harrier: Zteer - creator Kake: Zteer - creator Lobby: Tysn - creator Manor: Tysn - creator NewGappi: Zteer - creator Outhouse: Xenire - creator Return to C17: DaMaN - creator Seamus: Ryan Sheffer ( Skidz ) - creator Rafael Bravo ( Maestro Fénix ) - remastered version creator Stadium: Ryan Sheffer ( Skidz ) - creator Starlight: Power-Mad - creator Rafael Bravo ( Maestro Fénix ) - remastered version creator STroopers: Tysn - creator Stitches: Tysn - creator Umizuri: Zteer - creator Waking Dead: DaMaN - creator Shana Becking ( FlameOfHeaven ) - remastered version creator Rafael Bravo ( Maestro Fénix ) - remastered version creator Wildfire: Tysn - creator Zelda: Zteer - creator Spartykins - remastered version creator /////////////////////MapAdds///////////////////// cs_militia: Gandorques Hikla - creator de_chateau: Fug4Life - creator de_dust: Fug4Life - creator de_dust2: Fug4Life - creator de_nuke: Fug4Life - creator de_port: Shana Becking ( FlameOfHeaven ) - creator de_prodigy: Fug4Life - creator de_aztec Fug4Life - creator

Obsidian Conflict © 2005-2018 Obsidian Conflict Dev Team - All Rights Reserved.
This is a free, non-profit modification and Half-Life 2, Source Engine, Steam and associated trademarks are property of Valve Software.