CONTRIBUTORS
- Andrew Bowers ( DJ Dain ) - That Long Train Ride (gamestartup2.mp3)
- Tommy.Gun9mm - Weapon Ironsights
- Wraiyth - Weapon Ironsights
- Cin - Weapon Ironsights
- Jorg40 - Weapon Ironsights
- Power-Mad - oc_starlight
- Joe S - js_coop maps, oc_bunker, oc_docks, oc_sewers
- The Fox - oc_wgh
- Pete - several Obsidian Conflict models
- Nokia - Obsidian Conflict Points System
- Hickadam - oc_cannon, oc_evildead
- SideEffect - Houndeye Model
- Zteer - oc_danmaku, oc_harrier, oc_kake, oc_newgappi, oc_umizuri, Zelden maps
- Gandorques Hikla - cs_militia mapadd
- Fug4Life - de_aztec, de_chateau, de_dust, de_dust2, de_nuke, de_prodigy mapadds
- Makrontt le nécron - CS:S weapon scripts tweak
- Rob - Voice Actor
- Millenia - "CZ52" Custom Weapon
- Orgun - CZ52 model
- Schmung - CZ52 UV map, UZI model
- Vunsunta - CZ52 and MP5k sounds
- Strykerwolf - CZ52 animations
- Soul_Slayer - CZ52 animations
- Xero - CZ52 compile, MP5k animation edits
- Johan Santana ( Twinke Masta ) - "MP5k" Custom Weapon, Ak5 M203 model, UV map and textures
- Kimono - HL:S 357 retexture, MP5k textures
- Thanez - Rebel hand textures and mesh tweak, MP5k textures, HL:S SMG magazine texture
- Jeniffer!! - MP5k animations
- The End - MP5k compile
- Timittytim - "AK5" Custom Weapon
- Dr. Zoidberg - Ak5 animations
- Simonsyndaren - Ak5 model Hack / Compile
- Alex23 - That Long Train Ride / Path of Borealis / Triage at Dawn - Rock Version ( gamestartup3.mp3 )
- Christopher Jones ( Guessmyname ) - Nightmare House 2 Security Zombie and Blackhawk models
- Gary / gjsdeath - Ion Cannon concept planning, weapon's proficiency code override, env_projectedtexture code fixes
- Saul Rennison - Dynamic render-to-texture shadow angles, Integrated fakeclient disconnection code fixes
- OneQuarterLife - env_projectedtexture code fixes
- £cho - Missing player swimming animations code fix
- Azaral - Self-adjusting crosshair code
- Romdi - Dynamic render-to-texture shadow angles memory leak fix
- Millz - Dynamic scope code
- Anzy - AI perception behavior enhancement code
- TomEdwards - CAmbientGeneric stop and toggle, scenes.image fallback fixes
- Bloodykenny - Physics constraint fixes
- Quanta - CFuncMoveLinear fix
- DaFox - Viewmodel prediction fix
- Killermonkey - Particle system model attachment, third person animation direction fixes
- ts2do - Memory leak fixes
- Yatar - env_projectedtexture fixes
- Hamish - env_projectedtexture fixes
- Andrew C. P. McWatters - Third person animation speed fix
- han1 - Claxon sound Creative Commons Attribution 3.0 Unported
- Kristjan Skutta ( Biohazard_90 ) - Source Shader Editor
- Raidensnake - server hosting
- Player cloak sound created with as3sfxr Creative Commons 0
- Philip Klevestav ( PhilipPK ) - PK01 & PK02 Textures) Creative Commons Attribution 3.0 Unported
- Bloocobalt - Enhanced Citizens playermodels, Combine Soldier playermodel
- Enhanced_Ai - Enhanced Citizens playermodels
- Taggart - H.E.C.U. playermodels
- -Rusty- - Enhanced Citizens, H.E.C.U. Playermodels facemaps, HD Osprey, Apache, Heavy and Mini turret, HL1 health and suit chargers
- Kevin MacLeod - several music Creative Commons Attribution 3.0
- Jason Shaw - several music Creative Commons Attribution 3.0
- Sherlock - fixes and improvements to oc_harvest and oc_diving
- AsG_Alligator - oc_breakout, oc_courier remasters, V-100 APC improvement, TOZ-34 "Annabelle" model & textures, Combine Generator, Car 125p, 126p, Polonez and Zuk vehicles, Improved Oil Drum models, oc_danmaku update
- Textures.com - MetalBulkheads0038 (metalbulkhead01), concrete02 to 09 decals. (Created with photographs from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.)
- Theuaredead - Informative notes about bugs and improvements on HL:S done originally for Half-Life: Source Update
- Paynamia - HL:S Chrome texture fix
- Soulless - Houndeye bark sound fix
- GrimboGrim - New oc_harvest prop textures, misc textures, Cardwar card textures
- Jesse Vanover ( V92 ) - Precious help with models and skins, floating EP2 helicopter bomb, further improvement of playermodels, oc_lobby improvements, ammo crates improvement, shotgun slugs, Combine Thumper texture improvement, optimized Antlion Worker gibs, Steam avatars
- Supernaut - HL:S Beretta model
- Ankalar - HL:S Beretta textures
- Sniper-Wolf-sin - HL:S Beretta mesh fixes
- Stoke - HL:S Crossbow ACOG
- Red Slug - HL:S Crossbow improvements
- Slartibarty - HL:S Grenade viewmodel improvements
- Kimono - HL:S 357 retexture
- Duffman - Original UV layout and skin for the HL:S 357
- Wonrz - HL:S 357 UV map, Gargantua HD textures
- Megan Baslock ( Suparsonik ) - Improvements to Romka's Apache, HD leech, Baby Headcrab, Nihilanth and Hgrunt models
- Jstanf35 - HD Weaponbox model (only the ammo sign mesh and texture, the rest of the mesh and texture is from H.I.T.)
- Norman Normandy ( ToolKit ) - Improvements to Romka's Assassin, HL:S turret skeletons, Satchel
- MaserJoe - HL2 look-a-like Gman model
- Water-Phoenix - new textures for the HL:S headcrabs, fungi and light models
- PorkydaCorgi - HD Alyx, Barney, Gman and Breen facemaps VMT settings
- Der Graue Fuchs - HD Osprey, Apache, Heavy and Mini turret, HL1 health and suit chargers
- M4tl0ck - Hand model
- FunJob / FJmaps - oc_nerv
- Twin Musicom - Green Monday Creative Commons Attribution 3.0
- United States Air Force Band - Air on the G String ( from Johann Sebastian Bach, Orchestral Suite no. 3, BWV 1068 ) Creative Commons Public Domain Mark 1.0
- Bobson - Ballistic Shield Creative Commons CC0 1.0 Universal ( CC0 1.0 ) Public Domain Dedication
- Kruku - JSSDF Soldier model
- Mikko Uusitalo ( OEM ) - Pirate Ship model
- TIGG - Glock 17 model and textures
- Dayofdefeat123 - M1911 textures
- strangemodul3 - M1911 compile
- arby26 - CZ75, G36C model and textures
- xLongWayHome - Glock 17, M1911 and CZ75 B sounds
- Christopher Kohl - C-130 model ( courtesy of Christopher Kohl from Renegade X, don't use outside OC without permission first )
- Synergy DEV team - HL:S texture cubemap fix
- Kain - Anti-tank and Claymore mines models
- D.N.I.O. 071 - Improved CS:S CT and T model rigging
- hexen2k7 - HL:S sentences fix for subtitles
- Mr. Someguy - Container model fix
- male07.mdl - Combine Overwatch subtitles
- Hezus - Improved HL1 lights.rad
- D3ads - Improved HL1 lights.rad
- Chanoc - Informing about the Airboat attachment bug
- Nicole Vlodhammer - TOZ-34 "Annabelle" animations
- C0NN1E - Cloak and Shield module icons
- MrFloyd - HD HL1 Crosshairs
- Shift - HL2 Houndeye textures, HL2 Advisor and Mortarsynth bumpmaps
- Cvoxalury - HL2 Houndeye eye UV map tweak, Mortarsynth gib models
- Shadow_RUN - EP2 helicopter bomb VMT tweak
- Jai - UI / HUD improvement work
- rg1024 - Tripmine camera lens texture CC License 0 1.0 ( CC0 1.0 ) Universal Public Domain Dedication
- Lighting - Alyxgun, Annabelle, CPDW, G11 K2, G36C, HMG1, Ion Cannon, OICW, SMG9, Sniper Rifle, SPAS-12 and UZI weapon sounds
- Navarro - Alyxgun, Annabelle, CPDW, G11 K2, MP5k, OICW, SMG9, SPAS-12 and UZI weapon sounds
- themanclaw - HD Alyx skin
- DoktorAce - Sven Co-op 2 Gordon Freeman playermodel model and textures
- TeddyBear - Sven Co-op 2 Gordon Freeman playermodel textures
- Calle7113 - recovering the source files of the Sven Co-op 2 Gordon Freeman playermodel from the SC DEV team
- Captain Charles - Sven Co-op 2 Gordon Freeman playermodel Source engine port, rigging and slight improvement
- Jason Gimba - StopSchedule input discovery
- A-06 - Vending Machine, HL2 battery, healthvial and medkit HD models and skins
- Wolvindra-Vinzuerio - oc_wildfire fixes and improvements
- The303 - Help with porting the HL1 decals
- Dynamic - Door frame, Door03_left_medium models
- Grenade Man - Additional left door model skins
- ProgSys - Greek columns, Hospital prop models
- Campeon - Firewood model
- Komaokc - Damage decals
- Bletzkarn - concrete02 to 09 decal conversion
- Enginseer - concrete02 to 09 decal conversion
- Steven Cabbage - Zombie rebel models
- TIMON_Z1535 - Consistent Episodic Passenger Train Car
- LambdaFox - Consistent Episodic Passenger Train Car model replacement and improvements to it
- Jasper Carmarck - Fixed concretefloor002b texture
- Brian Birnbaum ( LATTEH ) - Turbine Hall crane model
- BloodyMuffin - Tip about HL:S Barnacle tongue and sand textures fixes
- Beanbrains - oc_diving
- Jake - Visual work on Diving
- Bigfoot - Diving perch model
- Davidou - Ichthyosaur ping1 sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- J.R.Mythical - Ichthyosaur ping2 sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- trezz77 - Tugboat horn sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- Holly Liberatore - Several point entity icons Creative Commons Attribution 4.0 (CC BY 4.0)
- MegaSean45 - Cardwar card textures
- Jun Choi ( Juniez ) - New HL2 weapon models ( read readme_juniez.txt for more info about their license )
- StarFreak22 - AR2 Accurate textures
- GSPoly3D - New SLAM model ( Paid model, don't use outside OC without his permission first )
- Yogensia - New Combine Stunstick Creative Commons Attribution-NonCommercial 3.0 Unported License
- THG_ - HD Bugbait
- Jeff Smith ( CGJeff ) - Original Black Mesa Bullsquid model and textures
- Crowbar Collective - Black Mesa SDK 2007 Bullsquid
- Sergal636 - New Black Mesa Bullsquid rig and mesh modifications
- Vandoorea - You Made It ( gamestartup1.mp3 )
- Valve Software - Source Engine / Half-Life games assets
- Gearbox Software - HD Materials and Models
- Taito Corporation - Modified Combine Assassin
Credits list with full details here
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