TEAM AND CONTRIBUTORS CREDIT LIST

DEVELOPMENT TEAM


Shana Becking ( FlameOfHeaven )

Lead Project Developer & Owner
Development & Game Plan Management, Lead Level Designer, Asset creator


Nico Hamm ( Neico )

Lead Programmer


Rafael Bravo ( Maestro Fenix )

Programmer, Level Designer, Gameplay/Balance Developer, Asset Creator


Lockzag

Programmer


Alice

Programmer


Tesla X-5

Programmer


Troop

Animator, Asset Creation


KittopiaCreator

Programmer, SFX artist


HALF-LIFE IMPROVEMENT TEAM ( H.I.T. )

( www.hl-improvement.com )


Barneyinblue / Barnz

Sgt Wilko

Stone33

Oppee

Frraksurred

Sappy

Fat_Al

Red Slug

Wonrz

Marphy Black

Liquidator

Flynia

Romka

Fury_161

ReSien

Besli

Ambient.Impact

kimhenning

Quad5Ny

H4wK

Sproily


SERVER HOSTS


Raidensnake


FORMER TEAM MEMBERS

  • Ryan Sheffer ( Skidz ) - Former Project Developer & Owner, Programmer and Level Designer
  • Hyperjag3 - Former Lead Programmer
  • Romka - Former Modeler
  • BarneyInBlue / Barnz - Former Modeler
  • DaMaN - Former Level Designer
  • Sonic - Former Public Relations
  • SoJa - Former modeler
  • Tysn - Former Lead Level designer
  • Ben Bickle ( Lt_Commander ) - Former Lead Artwork and Design Developer
  • Casey Hambrick ( Linkmister ) - Former Lead Animator
  • z33ky - Former Programmer
  • Vesuvian - Former Lead Modeler
  • Nirrti - Former Team Modeler
  • Sinister / Sinfect / Sinkfest - Former Animator


TRANSLATORS
  • OC DEV Team - German & Spanish Translation
  • Zteer - Japanese Translation
  • Snowman7 - Japanese Translation

WEBSITE

  • Mobirise - ( https://mobirise.com/ ) Main structure generator
  • Rafael Bravo ( Maestro Fenix ) - Design, performance and "Responsive Design" tweaks


SPECIAL THANKS
  • Missing Information
  • HL2:Enhancement Mod
  • HL2Spain.com
  • Half-Life Creations
  • All of our fans for standing with us since 2006

  • You
CONTRIBUTORS
  • Tommy.Gun9mm - Weapon Ironsights
  • Wraiyth - Weapon Ironsights
  • Cin - Weapon Ironsights
  • Jorg40 - Weapon Ironsights
  • Power-Mad - oc_starlight
  • Joe S - js_coop maps, oc_docks, oc_bunker, oc_sewers
  • The Fox - oc_wgh
  • Pete - several Obsidian Conflict models
  • Nokia - Obsidian Conflict Points System
  • Hickadam - oc_evildead, oc_cannon
  • SideEffect - Houndeye Model
  • Zteer - oc_umizuri, oc_danmaku, oc_kake, z_harrier, oc_newgappi, Zelda maps
  • Gandorques Hikla - cs_militia mapadd
  • Fug4Life - de_dust, de_dust2, de_chateau, de_nuke, de_prodigy, de_aztec mapadds
  • Makrontt le nécron - CS:S weapon scripts tweak
  • Rob - Voice Actor
  • NovaRain - "HMG1" Custom Weapon ( http://www.fpsbanana.com/skins/8251 )
  • LEDHED - HMG1 animations
  • Millenia - "CZ52" Custom Weapon ( http://www.fpsbanana.com/skins/13966 )
  • Orgun ,Schmung, Vunsunta, Strykerwolf, Soul_Slayer and Xero - CZ52 mesh, textures, animations, sounds and compile
  • Twinke Masta - "MP5k" Custom Weapon ( http://www.fpsbanana.com/skins/46773 )
  • Kimono, Thanez, Jeniffer!!, Vunsunta, Xero and The End - MP5k textures, animations, sounds, mesh edits and compile
  • Timittytim - "AK5" Custom Weapon ( http://www.fpsbanana.com/skins/64778 )
  • Twinke Masta, Dr. Zoidberg and Simonsyndaren - Ak5 mesh edit, texture, animations and compile
  • Alex23 - Path of Borealis / Triage at Dawn - Rock Version
  • Guessmyname - Nightmare House 2 Security Zombie model
  • Gary / gjsdeath - Ion Cannon concept planning
  • han1 - Claxon sound ( http://www.freesound.org/people/han1/sounds/19026/ ) Creative Commons Attribution 3.0 Unported
  • Jordash - Crossbow scope model ( http://developer.valvesoftware.com/wiki/user:jordash )
  • Raidensnake - server hosting
  • Player cloak sound created with as3sfxr ( http://www.superflashbros.net/as3sfxr/ ) Creative Commons 0
  • Philip Klevestav - PK01 Textures ( http://www.philipk.net/ ) Creative Commons Attribution 3.0 Unported
  • Taggart - H.E.C.U. playermodels
  • -Rusty- - H.E.C.U. and Enhanced Citizens playermodel facemaps
  • Chriskuhn - Blackhawk model ( https://www.blendswap.com/blends/view/25582 ) Creative Commons 0
  • Kevin MacLeod - several music ( incompetech.com ) Creative Commons Attribution 3.0
  • Jason Shaw - several music ( audionautix.com ) Creative Commons Attribution 3.0
  • Sherlock - oc_harvest fixes and improvements
  • AsG_Alligator - oc_breakout, oc_courier remasters
  • Textures.com - MetalBulkheads0038 ( metalbulkhead01 ). These images may not be redistributed by default. Please visit www.textures.com for more information
  • Spartykins - oc_zelda remaster
  • Paynamia - HL:S Chrome texture fix
  • Soulless - Houndeye bark sound fix
  • Wheatley Grim - New oc_harvest prop textures, misc textures
  • Jesse V92 - Various help with model and skins
  • Spartykins - oc_zelda remaster
  • Supernaut and Ankalar - HL:S Beretta model and textures
  • Stoke - HL:S Crossbow ACOG
  • Red Slug - HL:S Crossbow improvements
  • Slartibarty - HL:S Grenade viewmodel improvements
  • Kimono - HL:S 357 retexture
  • Duffman - Original UV layout and skin for the HL:S 357
  • Wonrz - HL:S 357 UV map, Gargantua HD textures
  • Joe Baslock ( Joebama ) - Improvements to Romka's Apache
  • Jstanf35 - HD Weaponbox model ( only the ammo sign mesh and texture, the rest of the mesh and texture is from H.I.T. )
  • Norman Normandy ( ToolKit / Norman The Loli Pirate ) - Improvements to Romka's Assassin
  • MaserJoe - HL2 look-a-like Gman model
  • Water-Phoenix - new textures for the HL:S headcrabs, fungi and light models
  • Supernaut, Ankalar and Sniper-Wolf-sin - HL:S Pistol model, textures and fixes
  • PorkydaCorgi - HD Alyx, Barney, Gman and Breen facemaps
  • Valve Software - Source Engine / Half-Life games assets
  • Gearbox Software - HD Materials and Models



Credits list with full details here

Did you contribute something and you're not on the list? Contact us!

Obsidian Conflict © 2005-2018 Obsidian Conflict Dev Team - All Rights Reserved.
This is a free, non-profit modification and Half-Life 2, Source Engine, Steam and associated trademarks are property of Valve Software.