TEAM AND CONTRIBUTORS CREDIT LIST

DEVELOPMENT TEAM


Shana Becking ( FlameOfHeaven )

Lead Project Developer & Owner
Development & Game Plan Management, Lead Level Designer, Asset creator, Other roles


Nico Hamm ( Neico )

Lead Programmer


Alexandra Bravo ( Maestra Fénix )

Programmer, Level Designer, Assistant Manager, Other roles


Lockzag

Programmer


Alice Weiss / Lucy

Programmer


Troop

Animator, Asset Creation


SERVER HOSTS


Raidensnake


HALF-LIFE IMPROVEMENT TEAM


Barneyinblue / Barnz

Sgt Wilko

Stone33

Oppee

Frraksurred

Sappy

Fat_Al

Red Slug

Wonrz

Revenant100 / Marphy Black

Liquidator

Flynia

Romka

Fury_161

ReSien

Besli

Ambient.Impact

kimhenning

Quad5Ny

H4wK

Sproily


HALF-LIFE: CO-OP TEAM


TheMostUpset

Sergey Fetisov ( Mr.Lazy )


FORMER TEAM MEMBERS

  • Ryan Sheffer ( Skidz ) - Former Project Developer & Owner, Programmer and Level Designer
  • Hyperjag3 - Former Lead Programmer
  • Nokia - Former Programmer
  • The Fox - Former Level Designer
  • Romka - Former Modeler
  • BarneyInBlue / Barnz - Former Modeler
  • DaMaN - Former Level Designer
  • Sonic - Former Public Relations
  • SoJa - Former modeler
  • Tysn - Former Lead Level designer
  • mmavipc - Former Programmer
  • Ben Bickle ( Lt_Commander ) - Former Lead Artwork and Design Developer
  • Casey Hambrick ( Linkmister ) - Former Lead Animator
  • z33ky - Former Programmer
  • Vesuvian - Former Lead Modeler
  • Nirrti - Former Modeler
  • Sinister / Sinfect / Sinkfest - Former Animator
  • TESLA-X4 - Former Programmer
  • -[SaD]- Creator-/KittopiaCreator - Former Programmer, SFX Artist


TRANSLATORS
  • OC DEV Team - German & Spanish Translation
  • Zteer - Japanese Translation
  • Snowman7 - Japanese Translation
  • Dalian - Traditional Chinese
  • Ice Box[IBOX] - Simplified Chinese
  • Fupa - Simplified Chinese
  • Call_It_True - Simplified Chinese
CONTENT USED / DERIVED FROM GAMES / MODS
  • Half-Life ( PC/PS2 )
  • Half-Life: Opposing Force
  • Half-Life: Blueshift
  • Half-Life: Decay
  • Half-Life 2
  • Half-Life 2: Episode One
  • Half-Life 2: Episode Two
  • Half-Life 2: Deathmatch
  • Half-Life 2: Lost Coast
  • Half-Life: Source
  • Counter-Strike: Source
  • Day of Defeat: Source
  • Team Fortress 2
  • Portal
  • Portal 2
  • Nightmare House 2
  • Human Error
  • Black Mesa ( Source SDK 2007 )
  • Renegade X
  • Half-Life 2: Survivor


QUALITY ASSURANCE & INTERNAL TESTING
  • AsG_Alligator
  • Char Momone
  • Jai
  • Demon
  • Gandorques Hikla
  • Hisison
  • Jesse Vanover ( V92 )
  • Keychain
  • Krassell
  • Lark Lilith
  • Lighting
  • masa0x
  • Mr. Blue
  • Nyhok
  • Raidensnake
  • ViralHatred / Roethorn
  • Sherlock
  • Spartykins
  • TheKraken
  • Uchi
  • Soulless
  • GrimboGrim
  • Zteer
GONE BUT NEVER FORGOTTEN
  • David Marner ( nanashiRei )
  • Nick Bousman ( Singe )
  • Holly Liberatore


SPECIAL THANKS

CONTRIBUTORS

  • Andrew Bowers ( DJ Dain ) - That Long Train Ride (gamestartup2.mp3)
  • Tommy.Gun9mm - Weapon Ironsights
  • Wraiyth - Weapon Ironsights
  • Cin - Weapon Ironsights
  • Jorg40 - Weapon Ironsights
  • Power-Mad - oc_starlight
  • Joe S - js_coop maps, oc_bunker, oc_docks, oc_sewers
  • The Fox - oc_wgh
  • Pete - several Obsidian Conflict models
  • Nokia - Obsidian Conflict Points System
  • Hickadam - oc_cannon, oc_evildead
  • SideEffect - Houndeye Model
  • Zteer - oc_danmaku, oc_harrier, oc_kake, oc_newgappi, oc_umizuri, Zelden maps
  • Gandorques Hikla - cs_militia mapadd
  • Fug4Life - de_aztec, de_chateau, de_dust, de_dust2, de_nuke, de_prodigy mapadds
  • Makrontt le nécron - CS:S weapon scripts tweak
  • Rob - Voice Actor
  • Millenia - "CZ52" Custom Weapon
  • Orgun - CZ52 model
  • Schmung - CZ52 UV map, UZI model
  • Vunsunta - CZ52 and MP5k sounds
  • Strykerwolf - CZ52 animations
  • Soul_Slayer - CZ52 animations
  • Xero - CZ52 compile, MP5k animation edits
  • Johan Santana ( Twinke Masta ) - "MP5k" Custom Weapon, Ak5 M203 model, UV map and textures
  • Kimono - HL:S 357 retexture, MP5k textures
  • Thanez - Rebel hand textures and mesh tweak, MP5k textures, HL:S SMG magazine texture
  • Jeniffer!! - MP5k animations
  • The End - MP5k compile
  • Timittytim - "AK5" Custom Weapon
  • Dr. Zoidberg - Ak5 animations
  • Simonsyndaren - Ak5 model Hack / Compile
  • Alex23 - That Long Train Ride / Path of Borealis / Triage at Dawn - Rock Version ( gamestartup3.mp3 )
  • Christopher Jones ( Guessmyname ) - Nightmare House 2 Security Zombie and Blackhawk models
  • Gary / gjsdeath - Ion Cannon concept planning, weapon's proficiency code override, env_projectedtexture code fixes
  • Saul Rennison - Dynamic render-to-texture shadow angles, Integrated fakeclient disconnection code fixes
  • OneQuarterLife - env_projectedtexture code fixes
  • £cho - Missing player swimming animations code fix
  • Azaral - Self-adjusting crosshair code
  • Romdi - Dynamic render-to-texture shadow angles memory leak fix
  • Millz - Dynamic scope code
  • Anzy - AI perception behavior enhancement code
  • TomEdwards - CAmbientGeneric stop and toggle, scenes.image fallback fixes
  • Bloodykenny - Physics constraint fixes
  • Quanta - CFuncMoveLinear fix
  • DaFox - Viewmodel prediction fix
  • Killermonkey - Particle system model attachment, third person animation direction fixes
  • ts2do - Memory leak fixes
  • Yatar - env_projectedtexture fixes
  • Hamish - env_projectedtexture fixes
  • Andrew C. P. McWatters - Third person animation speed fix
  • han1 - Claxon sound Creative Commons Attribution 3.0 Unported
  • Kristjan Skutta ( Biohazard_90 ) - Source Shader Editor
  • Raidensnake - server hosting
  • Player cloak sound created with as3sfxr Creative Commons 0
  • Philip Klevestav ( PhilipPK ) - PK01 & PK02 Textures) Creative Commons Attribution 3.0 Unported
  • Bloocobalt - Enhanced Citizens playermodels, Combine Soldier playermodel
  • Enhanced_Ai - Enhanced Citizens playermodels
  • Taggart - H.E.C.U. playermodels
  • -Rusty- - Enhanced Citizens, H.E.C.U. Playermodels facemaps, HD Osprey, Apache, Heavy and Mini turret, HL1 health and suit chargers
  • Kevin MacLeod - several music Creative Commons Attribution 3.0
  • Jason Shaw - several music Creative Commons Attribution 3.0
  • Sherlock - fixes and improvements to oc_harvest and oc_diving
  • AsG_Alligator - oc_breakout, oc_courier remasters, V-100 APC improvement, TOZ-34 "Annabelle" model & textures, Combine Generator, Car 125p, 126p, Polonez and Zuk vehicles, Improved Oil Drum models, oc_danmaku update
  • Textures.com - MetalBulkheads0038 (metalbulkhead01), concrete02 to 09 decals. (Created with photographs from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.)
  • Theuaredead - Informative notes about bugs and improvements on HL:S done originally for Half-Life: Source Update
  • Paynamia - HL:S Chrome texture fix
  • Soulless - Houndeye bark sound fix
  • GrimboGrim - New oc_harvest prop textures, misc textures, Cardwar card textures
  • Jesse Vanover ( V92 ) - Precious help with models and skins, floating EP2 helicopter bomb, further improvement of playermodels, oc_lobby improvements, ammo crates improvement, shotgun slugs, Combine Thumper texture improvement, optimized Antlion Worker gibs, Steam avatars
  • Supernaut - HL:S Beretta model
  • Ankalar - HL:S Beretta textures
  • Sniper-Wolf-sin - HL:S Beretta mesh fixes
  • Stoke - HL:S Crossbow ACOG
  • Red Slug - HL:S Crossbow improvements
  • Slartibarty - HL:S Grenade viewmodel improvements
  • Kimono - HL:S 357 retexture
  • Duffman - Original UV layout and skin for the HL:S 357
  • Wonrz - HL:S 357 UV map, Gargantua HD textures
  • Megan Baslock ( Suparsonik ) - Improvements to Romka's Apache, HD leech, Baby Headcrab, Nihilanth and Hgrunt models
  • Jstanf35 - HD Weaponbox model (only the ammo sign mesh and texture, the rest of the mesh and texture is from H.I.T.)
  • Norman Normandy ( ToolKit ) - Improvements to Romka's Assassin, HL:S turret skeletons, Satchel
  • MaserJoe - HL2 look-a-like Gman model
  • Water-Phoenix - new textures for the HL:S headcrabs, fungi and light models
  • PorkydaCorgi - HD Alyx, Barney, Gman and Breen facemaps VMT settings
  • Der Graue Fuchs - HD Osprey, Apache, Heavy and Mini turret, HL1 health and suit chargers
  • M4tl0ck - Hand model
  • FunJob / FJmaps - oc_nerv
  • Twin Musicom - Green Monday Creative Commons Attribution 3.0
  • United States Air Force Band - Air on the G String ( from Johann Sebastian Bach, Orchestral Suite no. 3, BWV 1068 ) Creative Commons Public Domain Mark 1.0
  • Bobson - Ballistic Shield Creative Commons CC0 1.0 Universal ( CC0 1.0 ) Public Domain Dedication
  • Kruku - JSSDF Soldier model
  • Mikko Uusitalo ( OEM ) - Pirate Ship model
  • TIGG - Glock 17 model and textures
  • Dayofdefeat123 - M1911 textures
  • strangemodul3 - M1911 compile
  • arby26 - CZ75, G36C model and textures
  • xLongWayHome - Glock 17, M1911 and CZ75 B sounds
  • Christopher Kohl - C-130 model ( courtesy of Christopher Kohl from Renegade X, don't use outside OC without permission first )
  • Synergy DEV team - HL:S texture cubemap fix
  • Kain - Anti-tank and Claymore mines models
  • D.N.I.O. 071 - Improved CS:S CT and T model rigging
  • hexen2k7 - HL:S sentences fix for subtitles
  • Mr. Someguy - Container model fix
  • male07.mdl - Combine Overwatch subtitles
  • Hezus - Improved HL1 lights.rad
  • D3ads - Improved HL1 lights.rad
  • Chanoc - Informing about the Airboat attachment bug
  • Nicole Vlodhammer - TOZ-34 "Annabelle" animations
  • C0NN1E - Cloak and Shield module icons
  • MrFloyd - HD HL1 Crosshairs
  • Shift - HL2 Houndeye textures, HL2 Advisor and Mortarsynth bumpmaps
  • Cvoxalury - HL2 Houndeye eye UV map tweak, Mortarsynth gib models
  • Shadow_RUN - EP2 helicopter bomb VMT tweak
  • Jai - UI / HUD improvement work
  • rg1024 - Tripmine camera lens texture CC License 0 1.0 ( CC0 1.0 ) Universal Public Domain Dedication
  • Lighting - Alyxgun, Annabelle, CPDW, G11 K2, G36C, HMG1, Ion Cannon, OICW, SMG9, Sniper Rifle, SPAS-12 and UZI weapon sounds
  • Navarro - Alyxgun, Annabelle, CPDW, G11 K2, MP5k, OICW, SMG9, SPAS-12 and UZI weapon sounds
  • themanclaw - HD Alyx skin
  • DoktorAce - Sven Co-op 2 Gordon Freeman playermodel model and textures
  • TeddyBear - Sven Co-op 2 Gordon Freeman playermodel textures
  • Calle7113 - recovering the source files of the Sven Co-op 2 Gordon Freeman playermodel from the SC DEV team
  • Captain Charles - Sven Co-op 2 Gordon Freeman playermodel Source engine port, rigging and slight improvement
  • Jason Gimba - StopSchedule input discovery
  • A-06 - Vending Machine, HL2 battery, healthvial and medkit HD models and skins
  • Wolvindra-Vinzuerio - oc_wildfire fixes and improvements
  • The303 - Help with porting the HL1 decals
  • Dynamic - Door frame, Door03_left_medium models
  • Grenade Man - Additional left door model skins
  • ProgSys - Greek columns, Hospital prop models
  • Campeon - Firewood model
  • Komaokc - Damage decals
  • Bletzkarn - concrete02 to 09 decal conversion
  • Enginseer - concrete02 to 09 decal conversion
  • Steven Cabbage - Zombie rebel models
  • TIMON_Z1535 - Consistent Episodic Passenger Train Car
  • LambdaFox - Consistent Episodic Passenger Train Car model replacement and improvements to it
  • Jasper Carmarck - Fixed concretefloor002b texture
  • Brian Birnbaum ( LATTEH ) - Turbine Hall crane model
  • BloodyMuffin - Tip about HL:S Barnacle tongue and sand textures fixes
  • Beanbrains - oc_diving
  • Jake - Visual work on Diving
  • Bigfoot - Diving perch model
  • Davidou - Ichthyosaur ping1 sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
  • J.R.Mythical - Ichthyosaur ping2 sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
  • trezz77 - Tugboat horn sound CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
  • Holly Liberatore - Several point entity icons Creative Commons Attribution 4.0 (CC BY 4.0)
  • MegaSean45 - Cardwar card textures
  • Jun Choi ( Juniez ) - New HL2 weapon models ( read readme_juniez.txt for more info about their license )
  • StarFreak22 - AR2 Accurate textures
  • GSPoly3D - New SLAM model ( Paid model, don't use outside OC without his permission first )
  • Yogensia - New Combine Stunstick Creative Commons Attribution-NonCommercial 3.0 Unported License
  • THG_ - HD Bugbait
  • Jeff Smith ( CGJeff ) - Original Black Mesa Bullsquid model and textures
  • Crowbar Collective - Black Mesa SDK 2007 Bullsquid
  • Sergal636 - New Black Mesa Bullsquid rig and mesh modifications
  • Vandoorea - You Made It ( gamestartup1.mp3 )
  • Valve Software - Source Engine / Half-Life games assets
  • Gearbox Software - HD Materials and Models
  • Taito Corporation - Modified Combine Assassin



Credits list with full details here

Did you contribute something and you're not on the list? Contact us!

Obsidian Conflict © 2005-2023 Obsidian Conflict Dev Team - All Rights Reserved.
This is a free, non-profit modification and Half-Life 2, Source Engine, Steam and associated trademarks are property of Valve Software.