After two years of delay, dealing with a multitude of issues in real life and in development, we are finally starting the penultimate step towards the release
The road was really rocky, and it seemed it wouldn't ever arrive, but we have finally in our hands a version stable enough, for the closed beta to begin.
It’s hard to believe that a whole year has already passed since our last update. Time sure flies, doesn’t it? So we thought that since our last article celebrated our 15th anniversary, how about we do the same for our 16th… but late!
Yes! (albeit at a slower rate than we would prefer), work remains very much underway on the mod.
With all the usual…
On this day, fifteen years ago, the first version of Obsidian Conflict was released to the public. It all began when the original founders Skidz and Hyperjag3 wanted to create a co-op mode for Missing Information, which quickly turned into its own project, Obsidian Conflict.
Since then, several versions ensued, each one fixing previous bugs and creating new features. People came and went, the engine got game-breaking updates and…